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Thread: Test/Practice Battles

  1. #1
    Fresh Spawn
    Join Date
    May 2014
    Posts
    3

    Test/Practice Battles

    It would be useful if the users could practice some battles to improve different strategies, but without any risk or reward. They could either practice on their own village or on an other randomly selected village. What do you guys think?

  2. #2
    Forum All-Star Kuris's Avatar
    Join Date
    Jul 2013
    Location
    Birmingham, UK
    Posts
    4,296
    Quote Originally Posted by Jeremy1398 View Post
    It would be useful if the users could practice some battles to improve different strategies, but without any risk or reward. They could either practice on their own village or on an other randomly selected village. What do you guys think?
    This is already in consideration.

    Major Additions:
    * Duelling/challenge/simulator/sparring battle area
    * Clan villages = all clan members contribute, leaders control
    * Add more single player levels (permanent ones)
    - - - - - - - - - -
    * Add a featured temporary single player map - 1 per week/month/update on a rotating basis.
    * Add single player challenges/maps - beat with specific/limited troops or troop counts, all air, tier 1, etc
    * Add daily challenges for small rewards - win a raid, use 5 balloons, destroy 5x builders huts, misc stuff
    * Random event - meteorite lands in village - Dark Elixir to clear, enhanced experience/gem rewards


  3. #3
    Trainee
    Join Date
    Jul 2014
    Posts
    33
    I like this idea. Does this imply we can use any of our troops freely i.e. without costing elix to create. Or would we have to cook up some new troops everytime we practice. Similarly to the goblin mission?

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