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Thread: The No Loot has me bored out of my mind with this App game.

  1. #31
    Senior Member Benj4's Avatar
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    Quote Originally Posted by BandOfBandits View Post
    This. Does everyone who says loot is fine, stay online while their armies are cooking? Idk, staying online to not get attacked seems to be a serious design flaw in this game....
    LOL... Such a serious flaw! they might as well make it so I can get attacked while online. What do you think the kick you get is for if you have stayed on for 6 hours straight?

  2. #32
    Millennial Club Gendel's Avatar
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    Quote Originally Posted by BandOfBandits View Post
    This. Does everyone who says loot is fine, stay online while their armies are cooking? Idk, staying online to not get attacked seems to be a serious design flaw in this game....
    One of a few that I can think of. Free shielding from Th snipes is the another big one that takes loot out of the system. If SC made Th hold a nice pool of dark elixir, then that should help to persuade players away from exploiting the shielding system. But that exploit obviously dosn't effect gem sales in any way, so why fix something (that as far as SC are concerned) isn't broken.

    I can imagine the forum after that update, would be another 500 page sticky of angry players, but it would help loot a lot.
    Last edited by Gendel; July 15th, 2014 at 07:38 PM.
    I hate to be a kicker,
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    But the wheel that does the squeaking,
    Is the one that gets the grease.

  3. #33
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    Quote Originally Posted by Benj4 View Post
    LOL... Such a serious flaw! they might as well make it so I can get attacked while online. What do you think the kick you get is for if you have stayed on for 6 hours straight?
    Why shouldn't you be able to get attacked while you're online and not under a shield?

    I'll answer that for you: Because it's the only way you can ever profit more than you lose. And not everyone is willing to sit around staring at their phone for half an hour while their army cooks. Some people have...idk better things to do than...not playing a game but looking at it anyway?

  4. #34
    Super Member Ben1234's Avatar
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    Quote Originally Posted by Ben1234 View Post
    Find a good range... You cant tell me a th9 is going to lose resources on defense at 15xx trophies. I did a 100mil season and 60% of it was from using giants wall breakers goblins with barch. If i was doing defenses my storages would have been full on the second day. I will say it again. The only way loot is hard to get is if you are doing lv 10-11 walls or you are preemie th10 who cant stay in crystal
    going to put this here.


  5. #35
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    Quote Originally Posted by Gendel View Post
    One of a few that I can think of. Free shielding from Th snipes is the another other big one that takes loot out of the system. If SC made Th hold a nice pool of dark elixir, then that should help to persuade players away from exploiting the shielding system. But that exploit obviously dosn't effect gem sales in any way, so why fix something (that as far as SC are concerned) isn't broken.

    I can imagine the forum after that update, would be another 500 page sticky of angry players, but it would help loot a lot.
    Exactly. I'm guilty of abusing the free th shield, as well as staying online to not get attacked when I'm really close to finally having enough loot for an expensive upgrade... But these are systems problems, and the only way to play is to take advantage of them since everyone else is. But in the end it's only hurting everyone, and I would be quite happy to see both go away.

    Even doing something like, no shield for an attack under 20%, regardless of whether or not the th gets destroyed, would be a good fix.

  6. #36
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    Quote Originally Posted by Ben1234 View Post
    TH 10 go to masters loon once an hr, th9 loon twice an hr from gold 2- crystal 2. The only people who should complain are those who are farming lv 10 and lv 11 walls and even then its just a matter of patience.
    OK, so lets take a look at your keeping 5 builders busy raiding one or twice an hour (let's say 1.5 times an hour).

    Average upgrade : Say 5M
    Average time : Say 1 Week
    Required Gold : 5 builders x 5 M per upgrade = 25M Gold / Week

    Since we where kicking around 350K per raid, we'll say that (I say it's an impossibly high number, but what the heck).

    25M gold / 350K = 71.5 raids per week or 10.2 raids per day if you play 7 days a week

    10.2 raids per day / 1.5 raids per hour = about 7 hours a day.

    So you're saying if I played 7 hours a day, 7 days a week, I could keep 5 builders busy, assuming I never get raided myself ....

    Yeah, OK, loot is "fine".
    Last edited by Wendle; July 15th, 2014 at 07:43 PM.

  7. #37
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    Quote Originally Posted by Ben1234 View Post
    going to put this here.
    Why quote yourself? We all saw it and it obviously didn't merit a response.

  8. #38
    Pro Member BigDarrick's Avatar
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    Quote Originally Posted by Ben1234 View Post
    Keeping 5 builders going is extremely easy just storage raid.
    No offense but you like most others raving about how fine loot is...are TH9 and below. Do me a favor, upgrade to TH10, loot for a month then come back to us. Those of us who have been here for a year and half simply know better.

    I have talked to numerous TH 8 and 9 that say loot was fine, they could make it work (even though it WAS far better 8 months ago) then went to TH 10 and hit a brick wall. And their tune changed. Rather quickly. We are all opening up alts because it just ain't fun anymore, it plain sucks.

    And for the love of all that is holy and good in the world, quit telling us to change leagues, change strategies for attacking, attack full bases..etc.... Seriously? You think we haven't tried all that? For months and months?

  9. #39
    Super Member Ben1234's Avatar
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    Quote Originally Posted by Wendle View Post
    OK, so lets take a look at your keeping 5 builders busy raiding one or twice an hour (let's say 1.5 times an hour).

    Average upgrade : Say 5M
    Average time : Say 1 Week
    Required Gold : 5 builders x 5 M per upgrade = 25M Gold / Week

    Since we where kicking around 350K per raid, we'll say that (I say it's an impossibly high number, but what the heck).

    25M gold / 350K = 71.5 raids per week or 10.2 raids per day if you play 7 days a week

    10.2 raids per day / 1.5 raids per hour = about 7 hours a day.

    So you're saying if I played 7 hours a day, 7 days a week, I could keep 5 builders busy, assuming I never get raided myself ....

    Yeah, OK, loot is "fine".
    Guess there is an issue with your defense or setup because with meh defenses I can stay in crystal 3 and not get a real attack for days. 16 loons = 2 raids an hr


  10. #40
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    How is it possible that this thread is not closed

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