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Thread: Dragon attack & 75% only 1 star ♥♥ rant!!!!

  1. #21
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    Quote Originally Posted by arzanp View Post
    Sorry but I have to completely disagree with OP. Dragons go exactly where I want them to go, and if you do have skill here are man more armies much easier to use that guarantee you more stars when attacking bases other than TH8.

    for starters , here are tips
    1> Clear out side building from entry point. Dragons attack the closest building to them. So at the start of a battle, you want them to go into the walled area of a base. If you do this, you're pretty much guaranteeing a 2 star. To accomplish this, you drop heroes on one side of their entry point, clan castle on the other and use them to kill junk / trash. If you don't have both heroes, go one dragon less and bring archers. Then drop your dragons. Drop 1 first to make sure it targeting the right building, then drop all.

    2> All spells rage. I cannot stress this enough, I crack up laughing when someone attacks a clan mates base with heal spells. The defining attribute about a unit that is both tanky and has a high damage output is that it is extremely slow. If nothing, you want your dragons to reach their target quickly., you can also use rage to control their path since it makes the closest building maybe one that further away due to speed increase

    3> the enemy clan castle is your favourite friend: any troop that has no favourite building will always target enemy troops, heroes first. You can use this to your advantage by not luring the clan castle and waiting for the troops to come up. If you have more than one dragon bunched up, they'll make short work of anything in the cc. Normally they fly really close to the th, and then you can just drop a rage and watch them annihilate.

    thats it, there are 3 steps to a dragon attack, the lowest skill requirement of anything, even barch farming is harder. Next time you choose to build an expensive army, try to watch YouTube videos of how to use that army and don't just assume you'll face roll every base you hit. My first 5 or so gowiwi / gowipe attacks had the golems and wizards not doing what I wanted because I neglected ai pathing. Doesn't mean the attack is ♥♥♥♥, just that the player is. In future , after blowing attack like that, take screenshots from the replays and post here with "what could I have done better" and you'll find people much more receptive and helpful.
    Cheers
    I agree. With skill, drags will go where you want them to.

    I've only had one fail (not getting 3 stars is a fail for me ) with drags and that's because I did it wrong, it's my preferred clanwar troop. I don't spam them and hope for the best - i deploy them in such a way to guarantee they head for the core. Depending on the opponent i may or may not take other troops. Last war I took 5 hogs in my cc to take out one air defense. I take 3 lightning or 3 rage, depending on opponent.

  2. #22
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    Quote Originally Posted by zeusthunder369 View Post
    Dragons are for players that don't have skill, don't have any other troop trained up, or both. You just clear a path with your royals, plop them all down, and hope for the best. Sometimes it works great, other times it doesn't.

    Given how little strategy and actual thinking is required to use a mass drag attack, I think the 50/50 success ratio of them makes perfect sense. Stop complaining about how "stupid" dragon targeting is, they put more thought into what building to attack next than you did in planning your army composition.
    If you think there is no skill in doing dragons, and accept a 50/50 chance at not 3-starring a base using them, then you have no idea how to use them. There isn't a great deal of skill, but it requires more than starting a battle and rolling your face over the screen. I just explained to a kid complaining that the new update is causing him to not be able to 3-star, so I won't retype it all but here you go:

    http://forum.supercell.net/showthrea...=1#post2370032

  3. #23
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    Quote Originally Posted by arzanp View Post
    Sorry but I have to completely disagree with OP. Dragons go exactly where I want them to go, and if you do have skill here are man more armies much easier to use that guarantee you more stars when attacking bases other than TH8.

    for starters , here are tips
    1> Clear out side building from entry point. Dragons attack the closest building to them. So at the start of a battle, you want them to go into the walled area of a base. If you do this, you're pretty much guaranteeing a 2 star. To accomplish this, you drop heroes on one side of their entry point, clan castle on the other and use them to kill junk / trash. If you don't have both heroes, go one dragon less and bring archers. Then drop your dragons. Drop 1 first to make sure it targeting the right building, then drop all.

    2> All spells rage. I cannot stress this enough, I crack up laughing when someone attacks a clan mates base with heal spells. The defining attribute about a unit that is both tanky and has a high damage output is that it is extremely slow. If nothing, you want your dragons to reach their target quickly., you can also use rage to control their path since it makes the closest building maybe one that further away due to speed increase

    3> the enemy clan castle is your favourite friend: any troop that has no favourite building will always target enemy troops, heroes first. You can use this to your advantage by not luring the clan castle and waiting for the troops to come up. If you have more than one dragon bunched up, they'll make short work of anything in the cc. Normally they fly really close to the th, and then you can just drop a rage and watch them annihilate.

    thats it, there are 3 steps to a dragon attack, the lowest skill requirement of anything, even barch farming is harder. Next time you choose to build an expensive army, try to watch YouTube videos of how to use that army and don't just assume you'll face roll every base you hit. My first 5 or so gowiwi / gowipe attacks had the golems and wizards not doing what I wanted because I neglected ai pathing. Doesn't mean the attack is ♥♥♥♥, just that the player is. In future , after blowing attack like that, take screenshots from the replays and post here with "what could I have done better" and you'll find people much more receptive and helpful.
    Cheers
    The pinching off the outer corner buildings with heroes/cc troops, where you want your dragons to start heading into the core ADs are at is correct, but you will never 3-star TH9+ bases with a halfway decent setup and L5/6 ADs with rage spells. You crack up laughing when people go in with all heal spells for a dragon raid? I chop member when they do the always consistent 75% 1- or 2-star dragon raid using all rages.

    Dragons do enough damage as it is. Rages are wasted 3 seconds after deploying them, as the dragons have already one-shotted everything and passed through the tiny radius by then. You get about 10 total seconds of amplified DPS if you use 4 rage spells. During this your overall DPS during the raid is dropping like flies b/c every time you lose a dragon early on, there goes 10% of your attacking force.

    The time limit is never an issue with dragon raids if you deploy them early, but having them destroy just over half the base and only having 2 left to still hit an AD that they're nowhere near constantly happens. Heals keep your entire force alive early on, meaning the damage output you are doing is staying at an insanely high rate. Plus you get the full effect of the heal b/c like you said, dragons are slow, and even while they 2-shot all buildings, they're slow enough to stay in that ring and soak up every bit of heal available to them. This keeps them all functioning after taking out 3 ADs and you have your full force (minus maybe 1 or 2) left to take out the final AD, instead of rushing them through and having 2 or 3 left with 30% of the base to destroy, including another AD and point defense/teslas.

  4. #24
    Millennial Club Jietoh's Avatar
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    @Goobers...

    100% on the nose... Heal > Rage for dragons...
    Jietoh - Noob level Clash Royal...

  5. #25
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    You cant just drop mass dragons and expect them to destroy the whole base. You gotta help them a little bit....

    First, augment your Flight of dragons with archers. I like 15 or so of my archers, and a full 20 troop CC of archers for dragon backup. **edit** or hero's if you have them....

    Dragons, are like barbarians. The go for the closest target, no matter what building it is, or if they are being shot at by the AT 4 spaces over. This means they will go in unpredictable directions sometimes. So you have to keep them focused. THATS where your archers come in.

    Drop your dragons close together at a "point" or corner of the base, Drop archers to both sides, a bit farther down the line from them. The archers will destroy at least a couple distracting buildings and keep your dragons focused forwards and towards the center.

    Some folks swear by the rage spell with dragons. I swear by heal spells. I find that the flight of 9 dragons does more damage with heal spells to keep them alive, rather than rage spells to speed them up.

    It does seem like forever, and very expensive gold wise to upgrade the dragons, and the defenses against them. But all things come with patience.
    Last edited by kristinepixie; July 16th, 2014 at 06:09 PM.
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  6. #26
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    Quote Originally Posted by kristinepixie View Post
    You cant just drop mass dragons and expect them to destroy the whole base. You gotta help them a little bit....

    First, augment your Flight of dragons with archers. I like 15 or so of my archers, and a full 20 troop CC of archers for dragon backup. **edit** or hero's if you have them....

    Dragons, are like barbarians. The go for the closest target, no matter what building it is, or if they are being shot at by the AT 4 spaces over. This means they will go in unpredictable directions sometimes. So you have to keep them focused. THATS where your archers come in.

    Drop your dragons close together at a "point" or corner of the base, Drop archers to both sides, a bit farther down the line from them. The archers will destroy at least a couple distracting buildings and keep your dragons focused forwards and towards the center.

    Some folks swear by the rage spell with dragons. I swear by heal spells. I find that the flight of 9 dragons does more damage with heal spells to keep them alive, rather than rage spells to speed them up.

    It does seem like forever, and very expensive gold wise to upgrade the dragons, and the defenses against them. But all things come with patience.
    This is exactly how you deploy dragons / supporting units to ensure a 3-star every time.

    I might add that you want to send the dragons after either the strongest ADs or the side with the most ADs first. You're going to be using all of your heals early on in the fight anyway, so you might as well use it while you take out the biggest threats to your dragon army.

    -For a TH8 base, send them on the side that they will go up against the 2 strongest ADs of the 3 AD triangle right away.
    -For a TH9 base, deploy from where you can knock out 2 right away, unless they're both the weakest ADs of the 4. If they stick one of them out near the edge, you can swap one dragon for 4 hogs and take it out as they are about to enter its range towards the end of the fight. (If that lone AD also happens to be the strongest of the 4 ADs, you just drew the winning lottery ticket.)
    -For a TH10 base, use the same strategy as TH9, although I would avoid TH10s unless their ADs are lvl 3 or lower, or VERY poorly placed (you're going to get hit by quite a few black balloons in addition to the ADs, plus all the additional buildings that you get over a TH9)

  7. #27
    Centennial Club mitchhit234's Avatar
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    Dragons don't target defense for balancing. If they did, all these posts on the fourms would be NERF DRAGONS OMG SO OP SUPERCELL SUXS.
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  8. #28
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    You havent faced lvl 7+ ADs yet

    Quote Originally Posted by kristinepixie View Post
    You cant just drop mass dragons and expect them to destroy the whole base. You gotta help them a little bit....

    First, augment your Flight of dragons with archers. I like 15 or so of my archers, and a full 20 troop CC of archers for dragon backup. **edit** or hero's if you have them....

    Dragons, are like barbarians. The go for the closest target, no matter what building it is, or if they are being shot at by the AT 4 spaces over. This means they will go in unpredictable directions sometimes. So you have to keep them focused. THATS where your archers come in.

    Drop your dragons close together at a "point" or corner of the base, Drop archers to both sides, a bit farther down the line from them. The archers will destroy at least a couple distracting buildings and keep your dragons focused forwards and towards the center.

    Some folks swear by the rage spell with dragons. I swear by heal spells. I find that the flight of 9 dragons does more damage with heal spells to keep them alive, rather than rage spells to speed them up.

    It does seem like forever, and very expensive gold wise to upgrade the dragons, and the defenses against them. But all things come with patience.
    Heal is useless there.
    TH10, CoLeader BAY AREA, 3753, Billionaire, AQ Lvl 40, BK Lvl 40

  9. #29
    Junior Member MykoleC's Avatar
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    Meh, I'm not a fan of the healing spells for drags. I either use 3 rage near the ADs to take them out quicker, or I use 3 lightning to take out a hard-to-reach AD, then attack from the corner with the two closest ADs.

    So far my go-to strategy is 3 lightning on 1 AD, 5 hogs in CC to take out another AD if possible (usually there's at least one that's easy to get to), and that only leaves one left (for TH8s). Put all the drags close to the last one and voila, 3 stars. To make sure they get to the air defense, I usually save about 2-3 until they clear the path. If they go to the sides and miss it, the ones I saved will go right for the last AD. If they already target it, I put the other 3 on different ends of the base to attack it from all sides.

    Generally I get 6 stars for my clan using this strategy or a mix between lightning and rage, but every once in a while the drags go full ♥♥♥♥♥♥ and miss the last AD, or the hogs don't kill one and I'm left dealing with 2 AD instead of 1. I would say that I get 3 stars in about 9/10 of my attacks, maybe even closer to 9.5/10, when I use this strategy
    IGN: Ser Mikal, Clan: AngerManagement
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  10. #30
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    Try having everything max in the game and watching it fail on a subar fort. Just happened to me again and I know how to pick a fort apart.....So it happens often. This game is about skill and luck. No one can fully control these generic AI. Don't think of it as players with mad skill here. But just having some understanding of where they should go and how to try and direct them that way.
    Hard to play when SO many don't fairly.

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