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Thread: Arcade T-CORE: An innovation for TH 8 layouts.

  1. #31
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    Let's give it a shot.
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  2. #32
    Senior Member SKD's Avatar
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    Quote Originally Posted by Drewish View Post
    Let's give it a shot.

    Switch the elixir storages with air defenses, you know, as in Transformation #3. Down there it doesn't make a difference and they're upgrading anyways.

    Nice work on making the CC unlurable, beware of easy 50%, haven't tried it, so looking forward to it.

    P.S. - Nice base, better than mine.



  3. #33
    Senior Member Ethdew19's Avatar
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    The core does not look like a T

    On the main design it looks like an upside down heart

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  4. #34
    Forum Elder Xlcblx's Avatar
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    I like the labyrinth one the best, I don't know about the design looks weird to me. Gl though
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  5. #35
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    As a TH9, I would barch+wall breaker transformations 1 and 2. I usually bring a couple of wall breakers to make it easier for the barbarians. With help from a couple of spells and heroes, the troops can easily take out at least half of the storages.

    For base transformation 3, the air defenses are too exposed. Balloonion attacks aren't rare and #3 is a perfect freebie for level 6 balloons and level 5 minions. By dropping balloons on the top two air defense, its a guaranteed two star at least.

    However, this is a pretty decent base. IMHO, it's not the best I've seen, but it seems solid and strong enough to withstand a good amount of attacks. When I was a TH8, I found it difficult to prevent TH9 attacks and often got 2 starred. Many things have to be sacrificed, and this base does minimize the losses. Good effort!

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  6. #36
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    Your design thread seems very similar to Orz's layout and the Version History suspiciously looks like mine (jks)

    Not sure how your base is innovative- your core itself isn't even triangulated maybe you should call it something like the Triangle of Doom or something, because your thread title is interesting but misleading.

    Design itself looks solid, no idea why you would put your Spell Factory inside your walls. Your collectors and mines aren't actually very mismatched at the north- goblin swarms can still take them out without actually running around in circles and redirecting them away from storages. Awesome job of having everything triangulated, which makes the design extremely effective. Well researched and tested. Overall, a very good base
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  7. #37
    Senior Member SKD's Avatar
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    Quote Originally Posted by Ethdew19 View Post
    The core does not look like a T

    On the main design it looks like an upside down heart
    T-Core = Triangle Core; i mentioned it in the Introduction.

    Quote Originally Posted by Xlcblx View Post
    I like the labyrinth one the best, I don't know about the design looks weird to me. Gl though
    Thanks. I like the labyrinth one too, sadly, it has it's limit, i plan to test it out again after finishing my current upgrade session.

    Quote Originally Posted by uine View Post
    As a TH9, I would barch+wall breaker transformations 1 and 2. I usually bring a couple of wall breakers to make it easier for the barbarians. With help from a couple of spells and heroes, the troops can easily take out at least half of the storages.

    For base transformation 3, the air defenses are too exposed. Balloonion attacks aren't rare and #3 is a perfect freebie for level 6 balloons and level 5 minions. By dropping balloons on the top two air defense, its a guaranteed two star at least.

    However, this is a pretty decent base. IMHO, it's not the best I've seen, but it seems solid and strong enough to withstand a good amount of attacks. When I was a TH8, I found it difficult to prevent TH9 attacks and often got 2 starred. Many things have to be sacrificed, and this base does minimize the losses. Good effort!
    Absolutely right tactics for Transformation # 1 n 2. I am working hard to tackle that.

    Exactly right tactic against Transformation #3 as well, however, i doubt if aerial attacks will be cost effective unless the storages are completely full.

    Thanks for ending on a positive note. Our bases maybe immortal but they are never gonna be invincible, we can just try. And thanks for your understanding of the compromises made n minimized losses.
    Last edited by SKD; July 16th, 2014 at 07:04 AM.



  8. #38
    Senior Member SKD's Avatar
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    Quote Originally Posted by DokuganR View Post
    Your design thread seems very similar to Orz's layout and the Version History suspiciously looks like mine (jks)

    Not sure how your base is innovative- your core itself isn't even triangulated maybe you should call it something like the Triangle of Doom or something, because your thread title is interesting but misleading.

    Design itself looks solid, no idea why you would put your Spell Factory inside your walls. Your collectors and mines aren't actually very mismatched at the north- goblin swarms can still take them out without actually running around in circles and redirecting them away from storages. Awesome job of having everything triangulated, which makes the design extremely effective. Well researched and tested. Overall, a very good base
    I don't know about the thread layout lol. I tried and tested for 3 days about what looks good before actually posting the thread. Sorry, if the layout looks too similar. I don't know what else to say.

    The base is innovative because the core shape is a triangle and it's not been attempted yet. T-Core = Triangle core not Triangulated core. I make that mistake myself. I am hoping players will at least attempt at T-Core bases from now if not use my T-Cores. Hence, the title, hope it's not misleading now.

    Spell factory inside walls = Trap for wallbreakers, same with the DE drill. It has worked but not that effectively. I was just pondering over better placement for these wall breaker traps. I was also thinking about my collectors, i might make that change soon. And thank you for the overall positive feedback.



  9. #39
    Senior Member SKD's Avatar
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    *Minor Update*

    # Modified outer buildings, Image available just above defense logs. Thank you DokuganR for raising the issue.
    # Added a [SPECIALIZATION] tag in the title of every Transformation and also Main design to explain what it is best suited for.



  10. #40
    Junior Member yoavv's Avatar
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    Quote Originally Posted by SKD View Post
    # Modified outer buildings, Image available just above defense logs. Thank you DokuganR for raising the issue.
    # Added a [SPECIALIZATION] tag in the title of every Transformation and also Main design to explain what it is best suited for.
    this base looks very soild! can u please release the hybrid\push version of it?

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