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Thread: advice for anti-snipe

  1. #11
    Senior Member
    Join Date
    Jun 2014
    Posts
    307
    I want snipers to get my TH, that's why I leave it out. I love my free shields.

  2. #12
    Senior Member
    Join Date
    Jun 2014
    Posts
    270
    Quote Originally Posted by Chengus View Post
    This is just my thought process if I'm townhall sniping.
    Check for splash towers in range of townhall.
    - Multi inferno? Next
    - Level 6+ Wizard Tower? Next
    - Mortar/low level wizard tower? Proceed with caution.
    - Nothing? Proceed

    Check positioning of townhall.
    - In corner? Proceed
    - Close to base, but no splash? Proceed
    - First layer of base, no splash? Proceed
    - Outlying buildings acting as a buffer? Proceed with caution.

    Disarming traps.
    - Drop one troop to start hitting the town hall. If it is on the extreme corner, an archer can be dropped to not trigger any teslas, even if they are right next to the townhall.
    - Tesla pop? Drop more troops slowly to disarm any potential traps and then use multi fingers to easily overwhelm the teslas.

    Last step, if they decided to trap the townhall, snipe them, lightning their dark elixir, break their collectors, set off obvious traps etc. Otherwise, move on. Basically, if there are no splash towers, even 4 max teslas are nowhere near enough if you drop 50+ barch.
    I use to do exactly this

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