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Thread: New troop: Necromancer

  1. #1
    Centennial Club Executioner904's Avatar
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    New troop: Necromancer

    Once placed on the field of battle he begins chanting the forbidden art of dark magic. The spell takes 30 seconds to conjure. Everything that's died on the battlefield will return to life, including clan castle troops of the fallen enemy, and will become a zombie slave of the Necromancer. Zombies are slower but considerably stronger than the living, plus have more random tendencies. Which means their speed decreases by 50%, power increases by 50%, and they no longer care what they attack. (They might walk past 3 defensive targets before deciding to attack something, or perhaps it attacks the first thing it sees.)

    There could be a cool animation of these things rising from their graves(tombstones) and look blood stained. Their Hit Points double, unless it's a strong character such as dragons, peeka, hogs, etc... which in that instance the hp is reduced by 75%, dps reduced by 80%.

    All undead take dps times 40 damage from fire and/or lightning, which makes them incredibly weak against inferno towers and hidden teslas. However, they take 50% less damage against archer based attacks.

    The Necromancer is only powerful enough to use this dark magic for 10 seconds at level 1, 15 seconds at level 2, 20 seconds at level 3, 25 at level 3, 30 at level 4, 35 at level 5, and 40 at level 6. No other attributes shall be affected by leveling up, only the duration of time.

    If the Necromancer is killed, any summoned zombies turn into the defender's helpers until the spell wears off and will begin killing your troops. The zombie effect takes place, each fallen soldier will immediately rise and attack the living.


    This dark art will cost dark elixer. Only one Necromancer can be trained per battle. Takes 2 hrs to train + 15 minutes per level.


    Necromancer stats:
    HP: 10 (very easy to kill)
    Damage: affects the entire board ( AOE on whole field)
    Movement speed: 10 (whilst chanting, a dance is included, which moves him randomly 2 tiles in a random direction every 5 seconds)
    TOwn hall level required: 8
    Dark barracks level: ? (Suggest please)
    Cost to make: (suggest DE please)
    Time to make: 2 hours



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  2. #2
    Forum Veteran Jeeei's Avatar
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    Pretty cool idea
    I rememeber people talking about this idea of raising from the dead as what the witch would be doing before she came out. This idea of giving life to falling troops has been mentioned many times before in these forums. But I think you have some good ideas about how it is affected etc. Other thing is the name; necromancer is already what they call the witch in Japanese, so maybe another name....



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  3. #3
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    A Bit Op for me

    NICE IDEA!!! Only thing is 2hrs is a bit too long and you could just use ALL Barch and smash the opposition! Its very nice that if you use it wrongly the odds of winning is slim to non. Good Idea but a bit OP for my liking

  4. #4
    Centennial Club Executioner904's Avatar
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    Quote Originally Posted by Jeeei View Post
    Pretty cool idea
    I rememeber people talking about this idea of raising from the dead as what the witch would be doing before she came out. This idea of giving life to falling troops has been mentioned many times before in these forums. But I think you have some good ideas about how it is affected etc. Other thing is the name; necromancer is already what they call the witch in Japanese, so maybe another name....
    Hmm, that's an interesting fact. I always thought the Necromancer was a wizard that uses and/or practices forbidden magic. Honestly the name can be quite flexible, so I'll try to figure a different and hopefully more interesting name.

    Thanks for the feedback!

    -Executioner904
    Utilize logic with sarcasm. Otherwise you're doing it wrong. Try this and someday you might win the internet.

  5. #5
    Centennial Club Executioner904's Avatar
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    Quote Originally Posted by arexv10 View Post
    NICE IDEA!!! Only thing is 2hrs is a bit too long and you could just use ALL Barch and smash the opposition! Its very nice that if you use it wrongly the odds of winning is slim to non. Good Idea but a bit OP for my liking
    How exactly is this OP? Proper balance can always be added.

    -Executioner904
    Utilize logic with sarcasm. Otherwise you're doing it wrong. Try this and someday you might win the internet.

  6. #6
    Pro Member Dan93's Avatar
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    I think its really op. Also I think it would be really hard for supercell to program...

  7. #7
    Centennial Club Executioner904's Avatar
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    Quote Originally Posted by Dan93 View Post
    I think its really op. Also I think it would be really hard for supercell to program...
    They only need to define a new class and insert the data.

    -Executioner904
    Utilize logic with sarcasm. Otherwise you're doing it wrong. Try this and someday you might win the internet.

  8. #8
    Centennial Club Executioner904's Avatar
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    What is missing? There must be some useful feedback.

    -Executioner904
    Utilize logic with sarcasm. Otherwise you're doing it wrong. Try this and someday you might win the internet.

  9. #9
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    cool idea but way too op and you cant make it take longer to train per level

  10. #10
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    To OP

    Quote Originally Posted by Executioner904 View Post
    How exactly is this OP? Proper balance can always be added.

    -Executioner904
    You could have one and after everything in you invetry but king and queen are dead drop if after king and queen as protection and everything comes back to life WAY to ez

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