View Poll Results: Is the healer god good

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  • This is a great idea it should be in the game!

    0 0%
  • It's good and should be in the game but needs a few changes

    1 16.67%
  • It should not be in the game

    5 83.33%
Multiple Choice Poll.
Results 1 to 5 of 5

Thread: New Hero: healer god

  1. #1
    Fresh Spawn
    Join Date
    Jul 2014
    Posts
    8

    New Hero: healer god

    It's a healer god like there is a barbarian king and archer queen and how there a bigger and better version of the troop

    lvl 1 Hitpoints 500. Heal per second 125
    lvl 2 Hitpoints 550. Heal per second 160
    lvl 3 Hitpoints 675. Heal per second 185
    lvl 4 Hitpoints 705. Heal per second 205
    lvl 5 Hitpoints 755. Heal per second 230
    lvl 6 Hitpoints 800. Heal per second 245
    lvl 7 Hitpoints 815. Heal per second 270
    lvl 8 Hitpoints 850. Heal per second 305
    lvl 9 Hitpoints 880. Heal per second 320
    lvl 10 Hitpoints 950. Heal per second 350
    Flying unit

    ability: Heals every troop on the map to full health Air and ground

    upgrades can be decided by supercell
    Last edited by Anthonyr214; July 13th, 2014 at 11:51 PM.

  2. #2
    Junior Member Seth1299's Avatar
    Join Date
    Jul 2014
    Location
    Cottontops.
    Posts
    65

    Overpowered.

    Needs nerfing. Serious Nerfing.


    "You're like a car crash in slow motion. It's like I'm watchin' ya fly through a windshield." -Scout
    http://fc04.deviantart.net/fs71/f/20...er-d5aaeze.jpg

  3. #3
    Centennial Club blackpearl's Avatar
    Join Date
    Jan 2013
    Posts
    137
    this is REALLY OVER POWER!!!

    need to re-work on it ya!

    In game name: sassu
    Clan Name:: TeRRacotta ARMY; Tag: #8J828GG8

    Level 151, town hall 11, Almost Max defense
    BK Level 40, AQ Level 40, Warden Level 13
    Status: Farming and WARS!!

  4. #4
    Millennial Club SkyMage1001's Avatar
    Join Date
    Sep 2013
    Location
    Melbourne, Australia
    Posts
    1,416
    Few things I want to point out.

    Note that the BK and AQ have significant, but not overpowering abilities. This ability is far too strong, especially for a hero who will always be available for raids.

    Also, how does a lvl 10 "Healer god" have less health than a level 4 standard healer?

    Furthermore, how much does it cost?

    Thank you Ayyyyyema for my signature!
    Ideas and Feature Requests sticky | Forum Rules
    CoC Level 105 Town Hall 9, Clan: Aussie Active
    Coming back from rushing to TH9! Not that active either - check out my noob stats if you wish




  5. #5
    Senior Member
    Join Date
    Sep 2013
    Location
    Pandora
    Posts
    325
    Quote Originally Posted by Anthonyr214 View Post
    It's a healer god like there is a barbarian king and archer queen and how there a bigger and better version of the troop

    lvl 1 Hitpoints 500. Heal per second 125
    lvl 2 Hitpoints 550. Heal per second 160
    lvl 3 Hitpoints 675. Heal per second 185
    lvl 4 Hitpoints 705. Heal per second 205
    lvl 5 Hitpoints 755. Heal per second 230
    lvl 6 Hitpoints 800. Heal per second 245
    lvl 7 Hitpoints 815. Heal per second 270
    lvl 8 Hitpoints 850. Heal per second 305
    lvl 9 Hitpoints 880. Heal per second 320
    lvl 10 Hitpoints 950. Heal per second 350
    Flying unit

    ability: Heals every troop on the map to full health Air and ground

    upgrades can be decided by supercell
    1) too OP, serious too OP. With this your troops are more or less immortal.
    2) I think SC will never add one of theese three kind of heroes: flying heroes, support troops based hero and favorite target heroes. They will be really too strong.

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