no good i can easily 3 star this base.
no good i can easily 2 star this base.
just ok it frequently gives up 1 star.
awesome it only gives up 1 star.
dont bother posting war bases again, you failed.
awesome please keep posting logs and possibly updates.
ok, but make a better one that isnt just for suckers.
Natesmiles a valued member NIGHTBREED !!!
SuckerPunch an epic war base.
Temptation a trophy base that will intice people to hit you and fail.
The Offering V9.2 a farming base for maxed out towhall 9's who dont need to protect elixir.
I am keeping running statistics on the 1st page of how well it's doing for myself. So far great results.
Does any TH9 design hold up to GoWiPe? If it is a th9 or below using that attack, you got a shot. A th10 with a clue, I agree it don't stand a chance. Just keep in mind thier are plenty of suckers who hit this base 1st.
That's pretty much it, air and teslas take forever to upgrade right. If you used the base now it might hold up depending on what kind of suckers you go against.
Last edited by Natesmiles; August 24th, 2014 at 12:42 PM.
i'm using your last updated base on page 17 for today's war; current base's spec: AD lv5, tesla lv2 n 3, archer lv8, xbow lv3, wizard lv6, canon lv10, BK lv10, AQ lv9..
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1st attack: 46%-1 star against full dragon lvl 4
2nd attack: 49%-0 star against 30 hogs lv 5, witch, n wizards
3rd attack: 32%-1 star against giants n archers
4th attack: 66%-2 star against GoWiWi
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A.M.A.Z.I.N.G
At first when I saw this base in an enemy CW it looked extremely easy. It took a couple attacks until one of our members almost got 3 stars on it (relatively maxed th9). After that a few members started using the base. It worked pretty good, eventually 1-2 stars after a couple attacks. This past CW, the enemy got 2 stars on the members that got had the base on the first attack. I'm not saying the design is bad, but obviously a good GoWiWi/WiPe can take it out. Not bad for a design that looks terrible![]()
#R9ULGP29
so, i know that this works for CW's, but how do you think it would fare in pushing for trophies? cause i fixed my base as a slightly modified version of suckerpunch, but idk if it would work well as your official base...
Hey!
Just wanted to say thanks for sharing this base!
I used it for the first time in CW today and I had two succesfull defences and 1 defeat (1 star).
First attack was with mass dragons (lvl3), he got 32%.
Second with Balloonion (lvl5 balloons and lvl 3 minions), he got 19%.
The last one attacked with balloons, arch, wiz and witches (all max) and he got 52%.
My base is new th 9, so I only have 3 lvl6 AD (and one lvl 3) and 3 lvl6 teslas (and one lvl1).
Thanks again
Cheers
Though you guys would get a kick out of this, my clan mate has been using my beta version of "sucker punch" for ages now he is moving to townhall 10.
That's the base I started with, and he says he will use the current SuckerPunch modified for th10.
Natesmiles a valued member NIGHTBREED !!!
SuckerPunch an epic war base.
Temptation a trophy base that will intice people to hit you and fail.
The Offering V9.2 a farming base for maxed out towhall 9's who dont need to protect elixir.
Just wondering if it is possible to take out the 2 air defenses with 3 lightening spells since they are so close to each other?
I have level 1 teslas and losing 2 air defenses will be detrimental haha
Maybe I should switch 1 from each side with archer tower
Last edited by jyledh; August 27th, 2014 at 02:51 AM.
It is "possible" to take out both air defences, but very unlikely. The size of the spell is 2 tiles and it hits 6 times random in an area of 3.5 tiles. So that mean you have to perfectly drop all three lightning spells in order to destroy both towers. If you are off even slightly you wont get both. TH10's with lvl6 lightning has the best shot at accomplishing this feat, but a th8/9 could do it but again it has to be perfectly dropped.
The odds are its never going to happen considering most dragon attackers need rage and its damn hard to drop spells perfectly.
Changing it out with another tower will work, however you take away from the lure of drawing in suckers. Also due to the funnel trap design you really want both air towers there to act as a buffer against giant/hogs. If you put the air tower in the core, it cant fire against giants/hogs . . . but the archer tower can. So technically you would be weaking the base just to avoid a situation that might happen 1 time out of 1000
Last edited by Natesmiles; August 27th, 2014 at 11:05 PM.