View Poll Results: Do you think this should be added?

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  • Yes

    10 62.50%
  • Yes, with changes

    3 18.75%
  • no

    3 18.75%
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Thread: More Single Player missions idea (an actual idea)

  1. #1
    Forum Veteran sirhybrid's Avatar
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    More Single Player missions idea (an actual idea)

    So, there have been a lot of requests for more single player missions. Most aren't very detailed. So, here is an actual idea.


    So we attack the goblins first. I think this needs to be changed. I think there should be a seperate campaign for each troop. So, we would attack the barbs first, then the archers, then the goblins, then the giants, etc. Finally, there will be the counsil of troops (a boss section) However, they would be evil versions, and maybe make them look different. I thought it made no sense to attack the goblins, then use them in your attack.


    Each troop campaign will have 10 levels. There will be 3 levels, a fork with 2 paths. Each path will have 3. They will join together for a boss level. The difficulty of this will be equivalent to the second or third on the next level.

    So, why not have just 160 levels, you say (and eventually 210)? well each "troop" will either have a different aspect to attacking. There could be two ways about this. Each section will have a way you have to attack (i.e. from a certain place, with a certain troop, etc.). The next way I like better and will go into more depth with.
    Each section will play to the weaknesses of that troop, and not bother protecting against the stegnths, so the bases will be different. For example, the archers one will not have too many walls. But they will have some walls, with the buildings 3 spaces away from the walls so the archers will be stuck breaking walls.

    so here is what I was thinking for each troop (if you have ideas, I will add them in italics and credit you)
    barbs- Lots of splash defense, many walls, and not have too many anti-air things.
    archs- Lots of splash, walls with buildings far away from them.
    gobs- resources very well protected, lot of splash and walls.
    giants- defenses all in seperate compartments, lots of spring traps, not as much loot.
    wall breakers- no walls at all, lot of cannons and ATs
    balloons- lots of ADs, ATs, and WTs. Not too many cannons, defenses spaced apart.
    wizards- similar to archs
    healers- anti-air stuff, seeking air mines, places for tier 1 troops to go and the healers will try to heal them
    dragons- anti-air stuff, a lot of useless buildings on the out side that the dragon will attack
    pekka- lots of useless buildings, lots of high level walls, teslas
    minions- air bombs, wizard towers.
    hogs- no walls, giant bombs, disco towers.
    valks- buildings spaced apart (will need help with this, as the wiki has not been updated)
    golems- single target infernos spring traps toward the core.
    witches- lots of splash, (need help with this one, wiki wasn't helpful)
    Counsil of troops- just really strong bases.


    thanks for tanking the time to read, and hope you like the idea.


    I'm using the old rolleyes emoji. I'm happy they added more but... I will always roll my eyes using the emoji that is now called "smirk"
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  2. #2
    Forum Veteran sirhybrid's Avatar
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    poll added.


    I'm using the old rolleyes emoji. I'm happy they added more but... I will always roll my eyes using the emoji that is now called "smirk"
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  3. #3
    Forum Veteran sirhybrid's Avatar
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    someone voted yes, with changes in the poll. Could you please specify what changes?


    I'm using the old rolleyes emoji. I'm happy they added more but... I will always roll my eyes using the emoji that is now called "smirk"
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  4. #4
    Forum Veteran Ross44's Avatar
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    I think it may be a little too complex. It was a little hard to follow reading it.

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  5. #5
    Forum Veteran sirhybrid's Avatar
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    Quote Originally Posted by Ross44 View Post
    I think it may be a little too complex. It was a little hard to follow reading it.
    What was too complex about it? That might have just been my bad writing.


    I'm using the old rolleyes emoji. I'm happy they added more but... I will always roll my eyes using the emoji that is now called "smirk"
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  6. #6
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    Just two things.

    I love this idea. I have always wanted more single player missions to be added to the game.

    Just one question though. For any of the single player missions, will dark elixer be a reward loot for the game? Because I think that would be very helpful.

    Okay I lied I have another question. For each specified troop "Level" do you have to use that troop in particular? Because for dragons you said,

    "dragons- anti-air stuff, a lot of useless buildings on the out side that the dragon will attack"

    Does this imply that we will be using dragons? Because if we are then I disagree with the wall breaker level :P


  7. #7
    Forum Veteran sirhybrid's Avatar
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    Quote Originally Posted by Piewarrior99 View Post
    I love this idea. I have always wanted more single player missions to be added to the game.

    Just one question though. For any of the single player missions, will dark elixer be a reward loot for the game? Because I think that would be very helpful.

    Okay I lied I have another question. For each specified troop "Level" do you have to use that troop in particular? Because for dragons you said,

    "dragons- anti-air stuff, a lot of useless buildings on the out side that the dragon will attack"

    Does this imply that we will be using dragons? Because if we are then I disagree with the wall breaker level :P

    No, you don't have to use those troops. But It will be geared towards that troop, so it would be advisable not to.


    I'm using the old rolleyes emoji. I'm happy they added more but... I will always roll my eyes using the emoji that is now called "smirk"
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  8. #8
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