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Thread: The Definitive troop-destroyer! The beast-man, new DE troop idea!

  1. #1
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    The Definitive troop-destroyer! The beast-man, new DE troop idea!

    THE BEAST


    Hey men, I'm ferry86TKOI. Several weeks ago I posted a thread been enough succesful, the Arch-Mage, it has more than 100 comments and 6'000 views. Also, a few days ago I started the thread about the Dwarf, a gunslinger, and i hope you can enjoy the second as you enjoyed the first. I want to start a new thread now, because I've seen there are a lot of ideas to fight heroes and CC troops, but no one was enough versatile to fight the rest of the village too, and most was really limited in his abilities. The troops that I suggest to SC today is a fierce, wild monster, half human and half beast. He basically attacks anything, but if heroes or CC/army troops enter in his range (similar to heroes range) he attacks and kill them.


    Stats:
    Name: the Beast
    Number of levels: 6
    Hitpoints: 500 (Goes up 70 per level)
    Damage per Second: 110 (goes up 30 per level)
    Damage per Attack: 110 (attacks every second)
    DE Cost: 100 (goes up 40 per level)


    Favorite Target: Heroes and Troops (damage x2)
    Attack Type: single target or maybe a low splash damage, to fight troops! Plz comment about
    Targets: ground only
    Housing Space: 10
    Training Time: 15 minutes
    Movement Speed: 24


    Description:
    Tasty humans... Hhmm... This fierce troops, an hybrid half man and half beast, attack the weakest ring of the chain: play dirty is the only playing he likes, and probably knows!


    Appareance:
    The beast comes from savage, wild lands. He looks like an humanoid with beasts features, for example the horrible face, the terrifying ram's horns, and the brown fur that covers all his body.
    It can be half human and half ram, lizard, bull or tiger, but also it can be a wild centaur or an evile faun. Plz read and vote the poll about! Thanks!
    At level 3, he has an iron chest armor. At level 5, the chest becames gold, he has some crismson vests and a gold helm that covers his horns. At level 6, the beast is very dreadful: he has more parts of armour, on the legs and the arms, and all the armor becames black. He has four dark horns instead two, and his fur becames white. Also, at level six he has a black stendard with a skull on his back.


    Related Art: coming soon!


    Targeting Style:
    The beast loves play dirty. Every time he has to choose a new target, he chooses the one with less HPs from the ones near of him, to destroy it quickly, because his blood thirst makes him attack the weakest ring of the enemy village.
    (Except: the TH. There are builders and others people in the Town Hall, so this rule don't affect the town hall. The TH count as weak as the weakest, targetable building for beast- men, so they attack the nearest between this two buildings. Hhhhmmm... Tasty builders...)
    For example, if he is in a wall-block, with a builder hut, a mortar and a storage, he will attack first the hut, second the mortar, and only for last the storage. After, he destroy a wall to attack a new wall-block.
    Also, if there are troops or heroes near the beast, he will attack them first, everytime.


    Special Ability: Berserk
    He inflicts more damages as the target has been damaged. So, if the target has been damaged for the 30% of his HPs, the beast man inflict more DpS and can destroy it quickly.
    100% of HPs: +0% DpS
    70% of HPs: +20% DpS
    50% of HPs: +40% DpS
    30% of HPs: +70% DpS
    This ability looks like the inferno tower ability: more times he hit the target, more powerful is the hit, but he also is more powerful by hitting a building already damaged by others.
    i hope you will love the beast!


    (;,;) (;,;) (;,;)


    Last edited by Ferri86TKOI; July 17th, 2014 at 07:19 AM.

  2. #2
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    Awesum idea

  3. #3
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    Quote Originally Posted by Samarth View Post
    Awesum idea
    Thanx a lot samart!

  4. #4
    Trainee DR3AM's Avatar
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    Quote Originally Posted by Ferri86TKOI View Post
    THE BEAST-MAN


    Hey men, I'm ferry86TKOI. Several weeks ago I posted a thread been enough succesful, the Arch-Mage, it has more than 100 comments and 6'000 views. Also, a few days ago I started the thread about the Dwarf, a gunslinger, and i hope you can enjoy the second as you enjoyed the first. I want to start a new thread now, because I've seen there are a lot of ideas to fight heroes and CC troops, but no one was enough versatile to fight the rest of the village too, and most was really limited in his abilities. The troops that I suggest to SC today is a fierce, wild monster, half human and half beast. He basically attacks anything, but if heroes or CC/army troops enter in his range (similar to heroes range) he attacks and kill them.


    Stats:
    Name: the Beast-man
    Number of levels: 6
    Hitpoints: 500 (Goes up 70 per level)
    Damage per Second: 110 (goes up 30 per level)
    Damage per Attack: 110 (attacks every second)
    DE Cost: 100 (goes up 40 per level)


    Favorite Target: Heroes and Troops (damage x2)
    Attack Type: single target
    Targets: ground only
    Housing Space: 10
    Training Time: 15 minutes
    Movement Speed: 24


    Description:
    Tasty humans... Hhmm... This fierce troops, an hybrid half man and half beast, attack the weakest ring of the chain: play dirty is the only playing he likes, and probably knows!


    Appareance:
    The beast-man comes from savage, wild lands. He looks like an humanoid with beasts features, for example the horrible face, the terrifying ram's horns, and the brown fur that covers all his body.
    At level 3, he has an iron chest armor. At level 5, the chest becames gold, he has some crismson vests and a gold helm that covers his horns. At level 6, the beast-men is very dreadful: he has more parts of armour, on the legs and the arms, and all the armor becames black. He has four dark horns instead two, and his fur becames white. Also, at level six he has a black stendard with a skull on his back.


    Related Art: coming soon!


    Targeting Style:
    The beast-man loves play dirty. Every time he has to choose a new target, he chooses the one with less HPs from the ones near of him, to destroy it quickly, because his blood thirst makes him attack the weakest ring of the enemy village.
    (Except: the TH. There are builders and others people in the Town Hall, so this rule don't affect the town hall. The TH count as weak as the weakest, targetable building for beast- men, so they attack the nearest between this two buildings. Hhhhmmm... Tasty builders...)
    For example, if he is in a wall-block, with a builder hut, a mortar and a storage, he will attack first the hut, second the mortar, and only for last the storage. After, he destroy a wall to attack a new wall-block.
    Also, if there are troops or heroes near the beast-man, he will attack them first, everytime.


    Special Ability: Berserk
    He inflicts more damages as the target has been damaged. So, if the target has been damaged for the 30% of his HPs, the beast man inflict more DpS and can destroy it quickly.
    100% of HPs: +0% DpS
    70% of HPs: +20% DpS
    50% of HPs: +40% DpS
    30% of HPs: +70% DpS
    This ability looks like the inferno tower ability: more times he hit the target, more powerful is the hit, but he also is more powerful by hitting a building already damaged by others.
    i hope you will love the beast-man!


    (;, (;, (;,


    so he's a Minotaur???

  5. #5
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    Quote Originally Posted by DR3AM View Post
    so he's a Minotaur???
    Ummm... Maybe, but i was thinking about a creature that looks like a... Mino-ram.
    http://www.games-workshop.com/it-IT/Branco-di-Bestigor . My idea looks like theese, but more savage, without weapons.

  6. #6
    Senior Member Zmando's Avatar
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    He does not go right for the heroes so it really it is everything. Also all the heroes could one shot it so it would not matter. And another reason is That's a little annoying to have him go up and back of a cell to destroy weakest to strongest.
    Last edited by Zmando; July 12th, 2014 at 07:39 PM.
    If you ever come across with zmando in clash, even if he has a million loot, you should skip
    If you ever come across with 00zmando in boom beach, drop some troops then kill them so that I will get diamonds.
    if you ever come across zmando in hay day that is not me

  7. #7
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    Quote Originally Posted by Zmando View Post
    He does not go right for the heroes so it really it is everything. Also all the heroes could one shot it so it would not matter. And another reason is That's a little annoying to have him go up and back of a cell to destroy weakest to strongest.
    1) ♥♥♥? Can you speak clearly? I haven't understood what are you saying.
    2) Another reason for WHAT?
    3) He doesn't go up and back. He only choose its target from the near ones, he doesn't go to the opposite corner the the village to attack a builder hut. His ability is this because so he doesn't go for a very resistant storage or a wall before attacking other objectives, he clear all the wall-block quickly. Also he's fast, so it "going up and back" isn't a problem.

  8. #8
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    How about the appareance of the beast-man? If you don't like theese "mino-ram", they can look like theese faun-like evil creatures http://www.games-workshop.com/it-IT/Branchi-di-Nogor or maybe centaurs http://www.games-workshop.com/it-IT/...estia-Centigor . Plz vote and leave your preverence!

  9. #9
    Centennial Club Rywong's Avatar
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    Hey the minotaur was my idea!

  10. #10
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    Quote Originally Posted by Rywong View Post
    Hey the minotaur was my idea!
    What does that have to do with this? My idea is a beast man, an hybrid half man half wild beast, in the choice I have suggested theese beasts are a rams, or maybe a faun or a wild centaur. Minotaur IS A BULL! And also your troop hasn't special abilities, while the mine has bonus damages against damaged buildings and singularities in the choice of new target, so I have not a stake to copy your idea.

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