View Poll Results: Good Idea?

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  • Great Idea!

    1 50.00%
  • Needs some work. (Suggest below)

    0 0%
  • Bad idea.

    1 50.00%
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Thread: Hero Spell (Read first, judge later)

  1. #11
    Trainee
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    Jul 2014
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    Way to op!!

    this would just completely ruin the game on everybody you would win and be able to get amazing loot awful idea

  2. #12
    Trainee
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    Jul 2014
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    Great

    This is a great idea, I would someday use this spell

  3. #13
    Millennial Club
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    Its OP the heroes would constantly be directed to the town hall and use jump spells to go over walls.
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  4. #14
    Trainee
    Join Date
    Jul 2014
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    Could work

    But level 4 is too much time. If you going to control the king so long when will you deploy other troops? And the attack button is not cool. There will be too much attention on heroes and not on deploying troops. It could work if the time is decreased or if you can only direct you barb king and not fully control it. First person view is not good.

  5. #15
    Trainee
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    Quote Originally Posted by gringoboy70 View Post
    So basically a spell that guarantees two stars on all competitive attacks. Ya never going to happen.
    I don't think it does guarantee that at all? It provides a slightly new control system to allow an new and interesting way to battle? It doesn't give the hero more hit points or more damage. So how would that "guarantee" two stars on all competitive attacks?

  6. #16
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    Jul 2014
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    Quote Originally Posted by XavierBOSS View Post
    Its OP the heroes would constantly be directed to the town hall and use jump spells to go over walls.
    How can you use a Jump spell from whilst controlling the Hero? You can't..

  7. #17
    Trainee
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    Jul 2014
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    Quote Originally Posted by TheAnimal View Post
    But level 4 is too much time. If you going to control the king so long when will you deploy other troops? And the attack button is not cool. There will be too much attention on heroes and not on deploying troops. It could work if the time is decreased or if you can only direct you barb king and not fully control it. First person view is not good.
    Hmmm, the time thing was an issue when I first came up with the idea I admit. Any suggestions for better times? Why is the attack button not cool? Essentially you are controlling how the hero moves and then pressing the button to attack and it will punch/swing sword like it would usually do it battle.. As for the deploying troops problem then is that not up to the attacker? If he/she only wants to use their hero then chances are they will lose anyway.. However, you can always deploy troops then your hero?

  8. #18
    Millennial Club arieoreos's Avatar
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    Quote Originally Posted by ZzAaronsZ View Post
    Hmmm, the time thing was an issue when I first came up with the idea I admit. Any suggestions for better times? Why is the attack button not cool? Essentially you are controlling how the hero moves and then pressing the button to attack and it will punch/swing sword like it would usually do it battle.. As for the deploying troops problem then is that not up to the attacker? If he/she only wants to use their hero then chances are they will lose anyway.. However, you can always deploy troops then your hero?
    i like the idea, the only problem is that attacks are already op, this would make them a slight bit more, but good for lower levels. a lot.

    for time i suggest 10 secs, 15, 20, 25

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  9. #19
    Senior Member
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    Quote Originally Posted by ZzAaronsZ View Post
    "Enough stupid"? Doesn't really make much sense. Also, I never suggested that troops could be controlled. I said a hero could be controlled for a maximum of one minute of an attack.
    Non-sense? OK, sorry. I will explain it better. This is enough stupid BECAUSE this is not a player game, you can't control your forces, and SC won't add a virtual controller for a new spell. Also it is a bit non-sense BECAUSE you have to control all the battle while attacking and way to OP BECAUSE you can dash your hero on the TH and raze it. Now it make sense?

  10. #20
    Trainee
    Join Date
    Jul 2014
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    Quote Originally Posted by ZzAaronsZ View Post
    Hmmm, the time thing was an issue when I first came up with the idea I admit. Any suggestions for better times? Why is the attack button not cool? Essentially you are controlling how the hero moves and then pressing the button to attack and it will punch/swing sword like it would usually do it battle.. As for the deploying troops problem then is that not up to the attacker? If he/she only wants to use their hero then chances are they will lose anyway.. However, you can always deploy troops then your hero?
    For time issue, I suggest going with 10, 15, 20... seconds. And as for the movement controls, it would be good if you swipe from your hero to where you want him to attack. Manually pressing the attack button WILL NEVER BE ACCEPTED BY SUPERCELL because it spoils the game.

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