Lots of chump calling here. First it is for using barch tactics, now it is for building trophie armies. Playing both sides of the coin her. Winning does not always equate to trophies. Trophies are good for . . . well they . . . you see they get you . . . nothing. Gaining trophies gets you nothing in this game. Sort of hard to claim that trophies are an indication of winning. Granted pushing trophies does give you an indication of how strong your base is and how good your tactics are but in the end there is no tangible benefit. "Winning" means keeping your builders busy so your base can develop and grow, so you can try to push again a few months later and see how much tougher you are.
This game is about collecting loot plain and simple, not trophies. Trophies have absolutely zero value unless you are one of the top three in one of the top clans. Gaining trophies will never be the point of this game until trophies have a tangible value. So, if we want to define the word "chump", it would probably be more accurately applied to those who's pursuit is a reward-less number that only serves to slow their progression in the game . . . called trophies. Until trophies have a value the point of this game, the definition of winning in this game, is to get as much loot as possible as fast as possible. GoWiWi, all drags and baloonion only serve to slow progression, even if you do get 100%. Slow progression = not winning.



