I have lvl 6 archers lvl 5 giants lvl 3 healers lvl 5 wiz lvl 3+ spells lvl 4 CC but only lvl 1 valks, would this strat still work?
Attachment 51680 Valkyrie Tornado
Recommended for TH 8 & 9Attachment 51680 Hello fellow Clashers! My name is SK and today I will introduce to you a new attack strategy called: Valkyrie Tornado
(Click the 'Watch on YouTube Button' if you want to watch it full screen on YouTube!)
Attacking Composition:
(Recommended)
200 Spaces: 10 Archers - 10 Wizards - 6 Giants - 4 Healers - 8 Valkyries
CC: Giants/Wizards
3 Spells: 1 Lightning & Heal & Rage
220 Spaces: 10 Archers - 15 Wizards - 6 Giants - 4 Healers - 8 Valkyries
CC: Giants/Wizards
4 Spells: 1 Lightning & Heal - 2 Rage
240 Spaces: 10 Archers - 15 Wizards 6 Giants - 10 Wall breakers
4 Healers - 8 Valkyries
CC: Giants/Wizards
5 Spells: 1 Lightning & Heal & Freeze - 2 Rage
Spell Usage:
Lightning: Use to kill enemy CC troops of there are any
Healing: Throw it on any units that got separated from the healers to keep them up and kicking
Rage: Put it down when you think your troops are getting into a death trap and want them to get out ASAP
Jump: Use it to direct them towards the core and to keep them from going out and about
Freeze: Infernos. Keep them from frying your troops and preventing healers from doing their job (Throwing a rage when your troops get near an inferno really helps!)So right now you might be wondering. Why not train 30 Valkyrie and call it a Valkyrie Tornado? Its simple. I took training time into consideration so that you wouldn't have to have to wait 225+ minutes just for one raid. Not to mention the dark elixir cost of 30 Valkyrie. Now you're probably wondering how to do this raid!
Here is how:Step 1: Send in Giants with 2-3 healers to distract defenses
Step 2: Place a couple of archers and wizards and CC to clear outside buildings
Step 3: Spread the rest of the healers to keep the wizards & Valkyrie alive
Step 4: Send in the Valkyrie one at a time to make sure they're going the right way which is into the core
Step 5: Send in the rest of your troops into the core including your heroes
Step 6: Save a couple of archers to snipe buildings if needed
Tip:
Spell use is varied sometimes you wont have to use them and sometimes you will
Trust Your Instincts!Suggested at a minimum:
Level 4+ Giants
Level 4+ Wizards
Level 4+ Archers
Level 2+ Valkyries
Level 2+ Healers
Level 3+ CC
Level 5+ Heroes (For the special abilities)
Level 3+ Spells (aside from jump and freeze)If you have any questions feel free to comment or send me a private message Do NOT move the bar at the bottom of this post
I don't know why it bugs the post



