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Thread: Multiplayer Queue

  1. #1
    Trainee
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    Apr 2014
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    Multiplayer Queue

    Something that has bugging me that I can't figure out - how the queue for multiplayer matches is created and prioritized. When I log off I am usually attacked within an hour. How, then, are there ever any unattended bases to find? Wouldn't they come up for attack well before the collectors have a chance to fill up? Inquiring minds want to know!

  2. #2
    Centennial Club minamin230's Avatar
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    Dec 2013
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    Melbourne, VIC, Australia
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    It'd be awesome if the attack queue wasn't randomised and you could slowly move through the queue skip after skip until you search through so many active bases that you start to find the inactive jackpot. Thousands of inactive bases with filled collectors from players that haven't played in months and every season the queue resets and you are put back to square one.

    Pretty ridiculous idea, not very fair either lol

  3. #3
    Senior Member antonka's Avatar
    Join Date
    Mar 2014
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    398
    lvl 11 mine can produce 36k in 12 hours, so I'd expect those to be at 72k gold in inactive bases. (you can still 50%).
    So the average loot from 6 mines should be ~200k gold.
    If this number sounds familiar it is because this is the average you get from collector raid.
    Anton (#8Q0VVG0R)
    lvl 149, (almost) max TH11. BK 40 , AQ 40, GW 20
    2B GG, 2B EE, 8.2M HH

  4. #4
    Trainee
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    Apr 2014
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    23
    Quote Originally Posted by minamin230 View Post
    It'd be awesome if the attack queue wasn't randomised and you could slowly move through the queue skip after skip until you search through so many active bases that you start to find the inactive jackpot. Thousands of inactive bases with filled collectors from players that haven't played in months and every season the queue resets and you are put back to square one.

    Pretty ridiculous idea, not very fair either lol
    Yea, there is some sort of randomization, but it can't be copletely random. Otherwise there should be times when my own base goes unattacked for a prolonged period of time. But this never seems to happen. Weird.

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