
Originally Posted by
Iblob
For starters, Not only will they completely ignore heroes and CC units until all defensive towers are down, They will attack towers that are being upgraded and are thus pose no threat what so ever.
They also attack the closest tower to them rather having any form of priorities... So that wizard tower that's dominating your entire squad of minions? Not important! The riders need to kill this inactive archer tower first...
SC, Please continue your efforts in AI changes, Wall breakers can no longer be wall spiked into oblivion and heroes wont wander of into a bad neigbourhood and get themselves beaten within an inch of their life so why not continue the changes with some of the most important units in the game across all levels of play?
And yes, By this i mean change the defence targeting not just hogs, so Giants, Balloons and Golems also get buffed.
One example of a change, Balloons should target anti-air structures first scince they pose the biggest threat to them and they're mostly used in Balloonion anyway.