10 minuter as training time is OK? Plz reply and vote!DWARF
THE GUNSLINGER
Stats:
Number of levels: 4 or 5
Hitpoints: 200 (goes up 40 per level)
Damage per Second: 120 (goes up 24 per level)
Damage per Bullet: 40 (goes up 8 per level) (he shoot 3 bullets per second)
DE Cost: 80 (goes up 25 per level)
Favorite Target: Any
Attack Type: Spray of Gunfire*
Targets: Ground&Air
Housing Space: 6 (so there can be 40 troops in 4 level 8 camps)
Training Time: 10 minutes?? ⁉️
Movement Speed: 16
Description:
The mayhem is his lifestyle. Guns and explosions are his means. The loot, the challenge of the battle and the and to breath the smoke of the Dark Elixer are is pay. Dwarves discovered the way to make guns using DE as gunpowder and, now, nothing can stop their fury, or their bullets.
Appareance:
Dwarves are short and stocky men, creatures born in the fire and the ash of ancient forges. Their skin is amber, covered by scorches and soot, like their brown hair. At level 1/2, they wear brown vests, and have a bag filled of strange inventions on the back. They carry a heavy gun, a wood cask with iron and brass barrels and a magazine filled of DE.
At level 3, the gun change: instead of the wood cask, there are a brass, roundly drum with the shape of a dragon head and some parts of the gun, like barrels and magazine, became more detailed and longer.
At level 4, they wear some parts of a brass armour on black vests and have a dragon-head elm on the head.
*Attack Style:
Dwarves' attack style is really original. Their objective is to hit the most of the enemy village: deploy some of this and enjoy the explosions! The dwarf gun has a really fast rate of fire, so dwarf blasts away, in front of him, and hits as many targets as possible, because the recoil of the weapon impedes to its owner to aim at a single target. But dwarves have to stand while they shoot, so they can only hit targets in their range. For example, if in front of the dwarf there are five buildings, but only three in his range, the troop can inflict one third of his DPS at each of this three buildings.
Additional ability: Inventory
I think would be great if the dwarf can get new abilities by upgrading. Maybe, you can set his equipped device from his owned devices in the info in dark barracks, as inferno towers and xbows, that can set their attack type. For example, at level 3 he can unlock the launcher, a strange device half gun and half mini-catapult that throw dark bombs. If you agree, I will write and add here unlockable devices and their stats. Thanx!
Upgrade Chart
Dark Barraks: level six 3'250'000 Elixer.
Dwarf: level two 30'000 DE; level three 40'000; level four 60'000.
Art: coming soon!
I think this idea can really fit with an idea similar to the spell factory but with dwarves instead the wizards, like the idea of the Siege Factory.
I hope you like my idea, also see the Arch-Mage (by me)! If you don't like my idea, plz explain you reasons. Plz vote and reply, both you like or not. Thanx!
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