Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 23

Thread: New Bonus loot System!!!!!

  1. #11
    Banned
    Join Date
    May 2014
    Posts
    248
    Quote Originally Posted by Ljungstroem View Post
    This is kinda a free bump, but even though you are not saying "bump" you still did bump your thread by saying "Give me more feedback".

    Its a great idea, but chill bro. If it is really something people are concerned about, you will soon enough get the attention out there, if not.. Then this thread will slowly die out, meaning people don't care about this.
    OK sorry. 10 Char

  2. #12
    Senior Member xTimelordx's Avatar
    Join Date
    Dec 2013
    Location
    wibbly wobbly timey wimey stuff
    Posts
    242
    Quote Originally Posted by P4R4NO1D View Post
    OK guys its no surprise that the bonus loot is useless at TH6-10. So here is my idea on the dilemma. Increase the bonus loot for winning but the amount of stars you get will affect the amount of bonus loot you get. For example here's how it will go:
    Bronze III- 6k gold and elixir bonus
    Bronze II-9k gold and Elixir bonus
    Bronze I-12k Gold and Elixir bonus
    Silver III- 18k Gold and Elixir Bonus
    Silver II- 27k Gold and Elixir Bonus
    Silver I-30k Gold and Elxir Bonus
    Gold III -50k Gold and Elixir Bonus and 180 DE
    Gold II-60k Gold and Elixir Bonus and 270 DE
    Gold I-70k Gold and Elixir Bonus and 360 DE
    Crystal III- 80k gold and Elixir Bonus and 420 DE
    Crystal II-90k Gold and Elixir Bonus and 540 DE
    Crystal I-100k Gold and Elixir Bonus and 660 DE
    Master III-140k gold and elixir Bonus and 780 DE
    Master II-180k Gold and Elixir Bonus and 900 DE
    Master I-220k Gold and Elixir and 1200 DE
    Champion III-300 k gold and Elixir Bonus and 1500 DE
    Champion II-360k gold and elixr Bonus and 2400 DE
    Champion I-420k Gold and Elixir Bonus and 3200 DE

    Now that we got that covered let's begin the important part about this thread. YOU WON'T GET THE ENTIRE BONUS LOOT BY GETTING 1 STAR. Instead if you get 1 star you get 1/3 of the bonus loot. 2 stars gets you 2/3 of the bonus loot. 3 stars get you ALL of the Bonus LOOT. So don't say "You big dummy P4R4NO1D this will ruined the SC and they won't make money,oh nooo" The fact that the amount of stars you get affects the amount of loot you get is what makes this idea great,balance, and improves the amount of loot you get. Please tell what you think makes this idea great and what makes sucky idea 9000

    One of the first really good ideas I have found in awhile! Would really love for this one to be implemented some how in the next big update.

    Great thinkin!
    TH10 | Lvl 131 | 275/275 Legos | GG-685m | EE-605m | HH-1.80m | FIN-​84k | AQ-L25 | BK​-L25
    found:12-21-15

    Quote Originally Posted by TheConfuzed1 View Post
    Whine, whine, whine... You want some cheese with that whine?

  3. #13
    Fresh Spawn
    Join Date
    Jul 2014
    Posts
    2

    Great idea

    That's a nice idea but I honestly don't think the star rating system is very fair. TH automatic 1 star...OK. 50% damaged automatic 1star....OK. But if I cause enough damage to activate a shield I should be credited for that. Also I've seen people do 95% damage and only get 1 star. That's not far at all. If there's three stars the percentage should reflect the damage done a little better. But great idea with the flexible bonus.

  4. #14
    Banned
    Join Date
    May 2014
    Posts
    248
    Quote Originally Posted by PuppetMaster4 View Post
    That's a nice idea but I honestly don't think the star rating system is very fair. TH automatic 1 star...OK. 50% damaged automatic 1star....OK. But if I cause enough damage to activate a shield I should be credited for that. Also I've seen people do 95% damage and only get 1 star. That's not far at all. If there's three stars the percentage should reflect the damage done a little better. But great idea with the flexible bonus.
    If someone's get 95% damage done there was a 95% chance that one of those buildings was the TownHall,but I see what you mean but I can't do anything about it unless you have an answer or proposal on how to solve this.
    Like instead of doing 1/3 we do 1/4. Like destroy TownHall you get 1/4 of the loot bonus,get 50% and townhall you get 2/4 , get 75% and the Town hall you get 3/4 of the loot and if you get 100% you get all 4/4 of the bonus loot.
    This will probably solve it because even if you don't get the town hall but get 75% of the base destroyed you get 2/4 of the bonus loot.

  5. #15
    Banned
    Join Date
    May 2014
    Posts
    248
    Quote Originally Posted by xTimelordx View Post
    One of the first really good ideas I have found in awhile! Would really love for this one to be implemented some how in the next big update.

    Great thinkin!
    The dude
    10 whatever characters

  6. #16
    Trainee
    Join Date
    Jul 2014
    Posts
    17

    Yes, it would be a great idea :)

    The bonus loot is really useless. And at least it would replace the loot that we miss by the battle time.

  7. #17
    Banned
    Join Date
    May 2014
    Posts
    248
    Quote Originally Posted by Botetta View Post
    The bonus loot is really useless. And at least it would replace the loot that we miss by the battle time.
    Yea we need more loot

  8. #18
    Forum Elder mcleo's Avatar
    Join Date
    Jun 2014
    Location
    Netherlands
    Posts
    2,093

    Kinda like it

    I think in general it is a good idea to introduce the bonus split in 3 depending on stars won. However, if I take an example, current silver II gets 2k bonus, in your proposal they get 27/3 = 9k bonus
    That is quite an increase for a bad score.

    I think it should be lowered in the proposal in a way that the 1 star bonus is under the current amount, 2 star the same and 3 star above the current amount. In that case there is more to gain for players without a huge increase in average bonus pay outs.
    Just quoted from SC website: Many of us had been big fans of games like World of Warcraft, which most people play for years, not just weeks or months. Our dream was to create game services with longevity like that. And we wanted to create them for the widest group of people possible. They would be games that almost everyone could get into.
    We believed (authorīs note: past sentense) in the power of simple, fun game play.

  9. #19
    Trainee
    Join Date
    Jul 2014
    Posts
    14
    Hmm... One of the things about clan wars is that your trophies have nothing to do with clan wars, but rather solely on your defenses and troop strength or to put it another way - the time, effort and/or money you have put into your base. I see TH7 bases in crystal 3 and 2 leagues and we all know they have no use being there but they get there by sniping TH or BArching their way to 50%.
    I guess what I'm going at here is that if someone were to get crazy amount of loot for easily destroying a weak base that just happens to be in a high league it would ♥♥♥♥ people off that work their a$$ off to destroy a leveled TH10 that happens to be farming in silver 3...
    i do however like the idea of a percentage of available bonus loot based off of how many stars you get.

  10. #20
    Banned
    Join Date
    May 2014
    Posts
    248
    Quote Originally Posted by mcleo View Post
    I think in general it is a good idea to introduce the bonus split in 3 depending on stars won. However, if I take an example, current silver II gets 2k bonus, in your proposal they get 27/3 = 9k bonus
    That is quite an increase for a bad score.

    I think it should be lowered in the proposal in a way that the 1 star bonus is under the current amount, 2 star the same and 3 star above the current amount. In that case there is more to gain for players without a huge increase in average bonus pay outs.
    Ahh I see so 1 star gets you below what the loot bonus is now and 2 stars gets you what the loot bonus is now and 3 stars gets you above what it is now. Great idea but the reason I change the loot bonus was that it was just laughable but I can guess I can lower it abit if you want? Like 20-30k?
    Last edited by P4R4NO1D; July 7th, 2014 at 04:45 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •