OK guys its no surprise that the bonus loot is useless at TH6-10. So here is my idea on the dilemma. Increase the bonus loot for winning but the amount of stars you get will affect the amount of bonus loot you get. For example here's how it will go:
Bronze III- 6k gold and elixir bonus
Bronze II-9k gold and Elixir bonus
Bronze I-12k Gold and Elixir bonus
Silver III- 18k Gold and Elixir Bonus
Silver II- 27k Gold and Elixir Bonus
Silver I-30k Gold and Elxir Bonus
Gold III -50k Gold and Elixir Bonus and 180 DE
Gold II-60k Gold and Elixir Bonus and 270 DE
Gold I-70k Gold and Elixir Bonus and 360 DE
Crystal III- 80k gold and Elixir Bonus and 420 DE
Crystal II-90k Gold and Elixir Bonus and 540 DE
Crystal I-100k Gold and Elixir Bonus and 660 DE
Master III-140k gold and elixir Bonus and 780 DE
Master II-180k Gold and Elixir Bonus and 900 DE
Master I-220k Gold and Elixir and 1200 DE
Champion III-300 k gold and Elixir Bonus and 1500 DE
Champion II-360k gold and elixr Bonus and 2400 DE
Champion I-420k Gold and Elixir Bonus and 3200 DE
Now that we got that covered let's begin the important part about this thread. YOU WON'T GET THE ENTIRE BONUS LOOT BY GETTING 1 STAR. Instead if you get 1 star you get 1/3 of the bonus loot. 2 stars gets you 2/3 of the bonus loot. 3 stars get you ALL of the Bonus LOOT. So don't say "You big dummy P4R4NO1D this will ruined the SC and they won't make money,oh nooo" The fact that the amount of stars you get affects the amount of loot you get is what makes this idea great,balance, and improves the amount of loot you get. Please tell what you think makes this idea great and what makes it sucky idea 9000



