View Poll Results: Add This Feature?

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Thread: War Loot Indication

  1. #1
    Forum Veteran Ninja352's Avatar
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    War Loot Indication

    So when viewing the opposing clan in wars, it shows how much loot bonus we get from a base if we win. What I would like to see is the same thing, but on my clan's bases. I want to see how much our bases offer in bonuses so I can figure the likeliness of a base being attacked and what not. Doesn't really change the game much, just a small detail I think would be nice.

  2. #2
    Trainee Vanuckle's Avatar
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    Doesn't the loot bonus vary depending on your level relative to the level of the base you are attacking? Or is it the same for everyone?
    qui audet adipiscitur​ :: he who dares, wins.

    TH8 | Knights Clan | SFU

  3. #3
    Forum Veteran Ninja352's Avatar
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    Quote Originally Posted by Vanuckle View Post
    Doesn't the loot bonus vary depending on your level relative to the level of the base you are attacking? Or is it the same for everyone?
    Not at all, I've seen bases higher on enemy lists that have less loot than easier bases. I think it factors in how much loot they have stored, or how much they can store, in their base at the time the war starts. I'm not positive on that though.

  4. #4
    Forum All-Star Kuris's Avatar
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    Quote Originally Posted by Vanuckle View Post
    Doesn't the loot bonus vary depending on your level relative to the level of the base you are attacking? Or is it the same for everyone?
    If you have noticed, in your war base, the collectors continue to fill up, so it may vary a few things.

    1. Level
    2. Base
    3. TownHall
    4. Collector Levels
    5. Position on map


    Back to the original point
    - It doesn't sound like to bad of an idea, and I wouldn't mind it.


  5. #5
    Forum Veteran Ninja352's Avatar
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    Quote Originally Posted by EpicChris View Post
    If you have noticed, in your war base, the collectors continue to fill up, so it may vary a few things.

    1. Level
    2. Base
    3. TownHall
    4. Collector Levels
    5. Position on map


    Back to the original point
    - It doesn't sound like to bad of an idea, and I wouldn't mind it.
    Cool I was kinda right.
    Thank you for the feedback.

  6. #6
    Forum Veteran Ninja352's Avatar
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    I would also like to see the available war loot during prep day, that way I can actually figure out who is worth the attack and who isn't.

  7. #7
    Junior Member Bxjv's Avatar
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    Quote Originally Posted by Ninja352 View Post
    I would also like to see the available war loot during prep day, that way I can actually figure out who is worth the attack and who isn't.
    Original, sounds good. +1 from me.
    IGN: Bxjv
    Town hall: 10 | Level: 136 | Clan: COG | Clan Level: 10
    Wall level: 9 [100/275] | Wall level: 10 [175/275]
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    Currently: Farming DE and Walls

  8. #8
    Pro Member BigDarrick's Avatar
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    So I am going to play a slight devils advocate on this one. Not that I am opposed to the idea, I think it is cool. But knowing what bases are worth the day before would be a pain in my butt to be honest. We pound into our members/elders heads that we fight for stars, not loot. For every fight. I know some clans are different, but for us we simply made a rule that we always go for stars. Period. It eliminates all sorts of hassles.

    So having the loot dangled in front of them for a solid day...well...that might stretch things for them .
    -LVL 128 TH 10 Leader-
    Playing since January 2013


  9. #9
    Forum Veteran Ninja352's Avatar
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    Quote Originally Posted by BigDarrick View Post
    So I am going to play a slight devils advocate on this one. Not that I am opposed to the idea, I think it is cool. But knowing what bases are worth the day before would be a pain in my butt to be honest. We pound into our members/elders heads that we fight for stars, not loot. For every fight. I know some clans are different, but for us we simply made a rule that we always go for stars. Period. It eliminates all sorts of hassles.

    So having the loot dangled in front of them for a solid day...well...that might stretch things for them .
    I could see the problem with that, but why war if you can't have a marginal gain in loot? Most clans want a gain I think, so I always take in account how much loot I could get as well as stars (I tell my clan to attack bases you know you can get a minimum of 2 stars. Works well for us since we are currently 24-7 only barely losing to clans using all drag armies and not gaining any loot from winning the war). So I don't even start planning my attacks till the prep day is over. For my clan, it would help us build a strategy earlier.
    Hopefully your clan would be able to fight the urge haha.

    | Town Hall: 9 | Level: 103 |
    IGN: Oatmeal | Clan Tag: #Q2C9GC2 | War Log: 337wins/67losses |
    ​| Clan Level: 12 |
    | GG: 160M | EE: 177M | ​HH: 504K | FIN: 40.8K ​| War Stars: 722 |


  10. #10
    Forum Veteran Ninja352's Avatar
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    Just figured out how to add a pole, so I added a pole!

    | Town Hall: 9 | Level: 103 |
    IGN: Oatmeal | Clan Tag: #Q2C9GC2 | War Log: 337wins/67losses |
    ​| Clan Level: 12 |
    | GG: 160M | EE: 177M | ​HH: 504K | FIN: 40.8K ​| War Stars: 722 |


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