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Thread: Hogs are NOT dead.

  1. #71
    Senior Member azbro's Avatar
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    When I use Hogs I go for 3 stars. No point using hogs and settle with 2 stars......a Giant, Healer, Wiz and valk combo can easily get 2 stars (60~75%) (but kinda impossible to get 3).

    So when you war, its best to find the most suitable base to Hog raid. Now I spread out my Hogs into smaller groups instead of using 2 big groups. So that not all the Hogs are killed off. And sad to say, i need to lower my standards on the bases I raid. I cant raid bases with lvl7 wiz towers or those that have many empty spaces for double bombs. Good news is, there are many noob bases out there that can be 3 star using Hogs.
    Last edited by azbro; July 5th, 2014 at 01:15 AM.
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  2. #72
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    When we talk hogs are dead i think at least me are referring to th10s with at least 2 lvl 1-2 infernos. used to be able to 100% if i sent hogs correct way. But now with heroes it seems a bit hard. Anyone want to elaborate strategies on anti hog bases to not send them goign in circles?

    Or can i just not attack bases that have inferno2 and heroes in center?

  3. #73
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    Quote Originally Posted by gringoboy70 View Post
    A decently designed base at th9 and up will still poop on hogs. You raided a base with not a single interior giant bomb which means you didnt even have to deal with the biggest nerf. Try that same raid against a base with bombs on the inside in many possible locations and you wont have any results.
    Again, anti-hog designs were good before the update and they are still now. Glad you have a good design, but my point to this thread is that the update alone hasn't made hogs useless.

    The bombs hurt a lot, but if you trigger them early, or just avoid those bases, like you did before with hogs, you will be fine. Unlurable heroes... King is a non-issue, too slow, queeny can be a problem if the hogs linger, but a heal spell will help a lot in getting past her.
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  4. #74
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    Quote Originally Posted by Nalagen View Post
    Hogs are certainly not dead. 35 lvl 2 hogs just got 100% on my maxed TH8 base.
    yep, for TH8, if really needed, are still king. The BK just can't keep up.
    IGN: kmb08753, lvl 174, TH11, SV: 5212

  5. #75
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    Quote Originally Posted by azbro View Post
    When I use Hogs I go for 3 stars. No point using hogs and settle with 2 stars......a Giant, Healer, Wiz and valk combo can easily get 2 stars (60~75%) (but kinda impossible to get 3).

    So when you war, its best to find the most suitable base to Hog raid. Now I spread out my Hogs into smaller groups instead of using 2 big groups. So that not all the Hogs are killed off. And sad to say, i need to lower my standards on the bases I raid. I cant raid bases with lvl7 wiz towers or those that have many empty spaces for double bombs. Good news is, there are many noob bases out there that can be 3 star using Hogs.
    Yes, spreading them out does seem to help. Giving the heroes 2-3 groups to chew on leaves them distracted on one group while the others do some work.

    I think two stars now can be expected for a good hog design, if you can do that. But i have been three starring non-hog designs all day. And really, what hogger doesn't just hit the next button on anti-hog bases?

    CW of course is an exception... They can still be used for two stars though if thats the only army a player knows how to use. The update hasn't made hogs impossible, just a touch harder. Which is good, imo, it should be a challenge.
    Last edited by kmb08753; July 5th, 2014 at 05:08 AM.
    IGN: kmb08753, lvl 174, TH11, SV: 5212

  6. #76
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    Quote Originally Posted by supamanjon View Post
    When we talk hogs are dead i think at least me are referring to th10s with at least 2 lvl 1-2 infernos. used to be able to 100% if i sent hogs correct way. But now with heroes it seems a bit hard. Anyone want to elaborate strategies on anti hog bases to not send them goign in circles?

    Or can i just not attack bases that have inferno2 and heroes in center?
    I'm no hog expert, and my alternate, th9 account isn't up for handling th10s. As far as the new heroes... The BK is a non-issue i think, too slow. The queen is the problem, good range and damage. Multiple groups help, because while she is on one the others can be taking down towers. Maybe distract her with a second group. I have been dropping a heal spell as well when hogs get in her range, infernos of course make that pointless.

    maybe someone else has a good suggestion for th10 hogging?
    IGN: kmb08753, lvl 174, TH11, SV: 5212

  7. #77
    Senior Member azbro's Avatar
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    Quote Originally Posted by kmb08753 View Post
    CW of course is an exception... They can still be used for two stars though if thats the only army a player knows how to use. The update hasn't made hogs impossible, just a touch harder. Which is good, imo, it should be a challenge.
    yes, taking out the Heroes is especially hard and time consuming now...and the sequence needs to be right, especially when the Heroes and CC are spread out. Need to take out the Heroes which has no CC coverage. Use minimum troops as all will die. After its been taken out, only then can proceed to lure out the CC troops and trigger the next Hero....kill them both while sending in hogs from other corner to speed up things.
    It needs to be practiced to make it perfect. its no more 1,2,3 steps....it more like 1,2,3,4&5, then 6 steps.

    If the CC troops gets triggered early, the raid is wasted cos you need to take out both heroes at both ends that will separate the CC troops....which is bad....and taking a long time to kill em will eventually make Hogs raiding useless cos not enough time or no more back up troop to finish off the base.

    Its kinda hard, but as I said, needs to be practiced more and planned well ahead before raiding in Clan war...

    And thats only the first problem....triggering the big bombs early using 1 or 2 hogs also needs to be added into the sequence during killing of the CC troops and Heroes...making this a Very Complex procedure

    Do it wrong and end up with 1 star.

    So better option is to do a Giant, healer, wiz and Val attack...which will guarantee 2 stars...but not 3..but thats another story to discuss in other threads
    Last edited by azbro; July 5th, 2014 at 05:38 AM.
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  8. #78
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    Quote Originally Posted by azbro View Post
    yes, taking out the Heroes is especially hard and time consuming now...and the sequence needs to be right, especially when the Heroes and CC are spread out. Need to take out the Heroes which has no CC coverage. Use minimum troops as all will die. After its been taken out, only then can proceed to lure out the CC troops and trigger the next Hero....kill them both while sending in hogs from other corner to speed up things.
    It needs to be practiced to make it perfect. its no more 1,2,3 steps....it more like 1,2,3,4&5, then 6 steps.

    If the CC troops gets triggered early, the raid is wasted cos you need to take out both heroes at both ends that will separate the CC troops....which is bad....and taking a long time to kill em will eventually make Hogs raiding useless cos not enough time or no more back up troop to finish off the base.

    Its kinda hard, but as I said, needs to be practiced more and planned well ahead before raiding in Clan war...

    And thats only the first problem....triggering the big bombs early using 1 or 2 hogs also needs to be added into the sequence during killing of the CC troops and Heroes...making this a Very Complex procedure
    i haven't been taking out the heroes. In a way, it has been helping, because i have more troops left for clean up.

    i will trigger and kill the CC, as before. But heroes i work around and take down with the clean up crew. Admittedly, the heroes have been about level 10 today. Hard to find th9s with much higher than that. I've been looking, for purposes of this thread.

    The BK, he is too slow. Hogs go right by him. He will get in a few hits, but generally won't affect the raid. The AQ is a bit of a problem. She has good range and damage. When the hogs keep moving, a heal spell helps get them past her. Also, more than one group seems to help. She will be distracted on one group while the other continues to clear towers.

    Once about 50% or so of the towers are down, i clear a path with barb/arch, then deploy my bk and aq along with wizzies, going to center. That group has been more than enough to handle the enemy heroes, TH and remaining core. I find this group ends up doing more work than they did before the update, as i have less hogs left over.

    basically, i have been deploying to avoid the AQ, or get past her fast, and pretty much ignoring the BK. No need to clear them first. On a couple raids, the hogs lingered in the core and the AQ along with WTs and xbows slaughtered my hogs, but for the large majority, they survive well enough to get past her.

    i have some tougher th9 with good heroes coming up in CW tomorrow. I will see how i fare with them.
    Last edited by kmb08753; July 5th, 2014 at 05:46 AM.
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  9. #79
    Senior Member Fearless's Avatar
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    great thread, kmb. Hogs still seem very usefull!
    level 96 th9

  10. #80
    Senior Member azbro's Avatar
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    Quote Originally Posted by kmb08753 View Post
    i haven't been taking out the heroes. In a way, it has been helping, because i have more troops left for clean up.

    i will trigger and kill the CC, as before. But heroes i work around and take down with the clean up crew. Admittedly, the heroes have been about level 10 today. Hard to find th9s with much higher than that. I've been looking, for purposes of this thread.

    The BK, he is too slow. Hogs go right by him. He will get in a few hits, but generally won't affect the raid. The AQ is a bit of a problem. She has good range and damage. When the hogs keep moving, a heal spell helps get them past her. Also, more than one group seems to help. She will be distracted on one group while the other continues to clear towers.

    Once about 50% or so of the towers are down, i clear a path with barb/arch, then deploy my bk and aq along with wizzies, going to center. That group has been more than enough to handle the enemy heroes, TH and remaining core. I find this group ends up doing more work than they did before the update, as i have less hogs left over.

    basically, i have been deploying to avoid the AQ, or get past her fast, and pretty much ignoring the BK. No need to clear them first. On a couple raids, the hogs lingered in the core and the AQ along with WTs and xbows slaughtered my hogs, but for the large majority, they survive well enough to get past her.

    i have some tougher th9 with good heroes coming up in CW tomorrow. I will see how i fare with them.
    Thx, i will try out this idea...seem good...although i cant imagine hogs close to the heroes during a raid...i guess many have tried and succeed.

    great sharing ideas..
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