So don't judge me, but I copy and pasted my old post and posted here again. But I made some major and minor changes to it because of suggestions.
-I used to be part of a clan that had like 4 branches of other clans. But they were kind of corrupt. Like the leader of the Main/Mother clan would put his trust into his Co-Leader, which was recently enabled, and would go and visit his other clans. But this Co-Leader was kind of evil because he didn't give the Leader spot to him as soon as he got back. So what if instead of having to leave the clan in order to manage their other clans, what about this idea?
-Once a clan has reached a successful 40-50 members, the leader, and only the leader, has the choice to click on the clan castle and found a "Sister/Feeder Clan". This will only be enabled when the clan reaches a capacity of 40-50 members so that newer clans don't make feeder clans willy-nilly. And along with making this new clan, you can only make 3 feeder clans total. Each one can be made in when the previous feeder clan has reached the required capacity.
-Another thing, when you make a feeder clan, the leader of the main clan gets the new title of "Commander". In the main clan, there will be no leader, just "Commander, Co-Leader, Elder, and Member". In the feeder clans, it will all be normal with the titles, "Leader, Co-Leader, Elder, and Member". The Commander will be able to hop from each clan without actually having to leave the main clan. Let me explain how:
when the Commander has more than one clan, they could go to their clan chat and could literally switch chats from clan to clan. They could talk on any clan chat they want. And another addition to this new spot. In the clan info, you have little tabs on the top that says the name of each feeder clan, with the initial tab with the main clan. They could have the ability to kick any member from any of his/her clans, just how you would if you were a normal leader.
-And one more thing, the Commander has the ability to choose from the list of rules for each clan, and same goes for the leader of each leader of the feeder clans. But the Commander can overrule the power of the leaders in each feeder clan, and if the leader makes a rule that the Commander does not necessarily agree with, he/she will be able to change it. And here are the set of rules
(You will be able to click on the circles to enable)
0 Ban swearing
[FONT=arial black]
0 Disable all privileges
-0 Disable Elder Invite/Accept
-0 Disable Elder Kick
-0 Disable Co-Leader Invite/Accept
-0 Disable Co-Leader Kick
0
(Suggest more restrictions if any)
Edit:
-Clan's, both Main and Feeder clans, will be able to access their own clan chats as well as a "Family Chat", which is quite self explanatory, but to clarify for those that don't understand. It is a chat that is available to all the clans in the "Clan Family"
-There will be a ware house within your clan castle where people can donate troops, players can then go into the ware house and grab troops, maximum of 5 troops per person. Credit goes to Street3