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Thread: Clan wars (detailed version)

  1. #61
    Centennial Club
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    Feb 2013
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    112
    Bumping this up. I really like this idea and I hope supercell implements it. It would give me another reason to keep the game on my phone

  2. #62
    New Guy
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    Jan 2013
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    42
    bump........

  3. #63
    Fresh Spawn
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    Mar 2013
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    Thumbs Up Awesome idea

    Hope supercell uses this idea

  4. #64
    Fresh Spawn
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    Mar 2013
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    Lightbulb Sounds cool

    Quote Originally Posted by 007ich View Post
    reserved for additions
    May-be it can act like a knockout
    e.g one player 3 stars another he cannot attack the opposing clan and he cannot be attacked by them.
    When all players are out the other clan receives a bonus amount of points?

  5. #65
    Trainee
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    Jan 2013
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    I think this is the first suggestion that could actually work.

  6. #66
    Junior Member
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    Quote Originally Posted by 007ich View Post
    At the moment clans compete with ea other indirectly (through cups). There is no direct competing componenent for clan vs clan. I think this is one of the most wanted features.The possibility of clans clashing with clans.

    Besides coming up with ideas, I like working out ideas into workable plans.
    So I worked out a possible way of introducing clan vs clan into the game.
    ------------------------------------

    1. Clan loyalty:

    For my plan to work out correctly, players have to be loyal to their clan. Many clans/players dislike clanhoppers. To achieve this there are some new rules that should be applied.

    - After joining a clan it takes 24 hours before u can leave this specific clan (unless u get kicked).
    - 50% of Clan points (will be explained later) stay with the clan if a player leaves a clan.
    - 0% of Clan points stay with clan if player gets kicked from clan.
    - If a player joins a clan, his points are added up to the clan total after 48 hours.
    - a player can only recieve a clan bonus if his points added up to the clan total points
    (wich means he has te be joined for atleast 48 hours).

    2. Declaring war/peace:

    - A clan can declare war with another clan IF The ammount of clancups is within a range of 15%.
    (clan 1 has 20k cups, they can declare war with any clan who has 17-23k cups).
    - Any clan can declare war against 2 other clan.

    3. war declaration

    The 15% cuprange already will stop big and strong clans to hit on smaller/weaker clans. To prevent big clans hitting on weaker clans further there will be a diffrence made between one side war declaration and double side war declarations. Double side war declarations will yield more benefits/profits. This makes it way more profitable to be at war with clans that are a fair match (and both decide to be at war with ea other).

    3.1 One side war declaration:
    - If there is a one side war declared. players from both clans will recieve 1-3 points per attack. (stars = points)
    - rescourses stolen are like they are now.
    - succesfull defending gives 1 point if 50-100 troops (space) was deployed. 2 for 100-150. 3 for 150-200.

    3.2 double side war declaration:
    - If there is a double side war declared. players from both clans will recieve 3-9 points per attack. (stars x3 = points).
    - 50% of rescourses can be stolen from storages (with a max of 360k from storages).
    - succesfull defending gives 3 point if 50-100 troops (space) was deployed. 6 for 100-150. 9 for 150-200.

    4. Points/rewards
    any individual carries a certain ammount of individual clan points. the total clan points = points left with clan (when ppl leave clan they leave 50% of their points) + the combined points of all individual players in the clan now.

    - When a clan reaches 10000 points all points taken by the game (reset to 0).
    - Everybody in the clan who added points to recieve the bonus, can redeem his reward by clicking redeem button.
    - Reward = 350k gold, 350k elixer, 35 gems.
    - Rewards do NOT stack. U have to redeem before u can recieve a new clan bonus.

    5. CUPS

    - During a single sides war cups won by attacking or defending are as they always are.
    - During a double side war cups won by attacking or defending are x1.5
    ---------------------------------------------

    any additions/comments etc are appriciated and might be added later on.
    What do u guys think of this model of clan vs clan?
    GREAT idea
    This definitely should be added
    You hit the spot bro

  7. #67
    Trainee
    Join Date
    Mar 2013
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    37
    Quote Originally Posted by 007ich View Post
    At the moment clans compete with ea other indirectly (through cups). There is no direct competing componenent for clan vs clan. I think this is one of the most wanted features.The possibility of clans clashing with clans.

    Besides coming up with ideas, I like working out ideas into workable plans.
    So I worked out a possible way of introducing clan vs clan into the game.
    ------------------------------------

    1. Clan loyalty:

    For my plan to work out correctly, players have to be loyal to their clan. Many clans/players dislike clanhoppers. To achieve this there are some new rules that should be applied.

    - After joining a clan it takes 24 hours before u can leave this specific clan (unless u get kicked).
    - 50% of Clan points (will be explained later) stay with the clan if a player leaves a clan.
    - 0% of Clan points stay with clan if player gets kicked from clan.
    - If a player joins a clan, his points are added up to the clan total after 48 hours.
    - a player can only recieve a clan bonus if his points added up to the clan total points
    (wich means he has te be joined for atleast 48 hours).

    2. Declaring war/peace:

    - A clan can declare war with another clan IF The ammount of clancups is within a range of 15%.
    (clan 1 has 20k cups, they can declare war with any clan who has 17-23k cups).
    - Any clan can declare war against 2 other clan.

    3. war declaration

    The 15% cuprange already will stop big and strong clans to hit on smaller/weaker clans. To prevent big clans hitting on weaker clans further there will be a diffrence made between one side war declaration and double side war declarations. Double side war declarations will yield more benefits/profits. This makes it way more profitable to be at war with clans that are a fair match (and both decide to be at war with ea other).

    3.1 One side war declaration:
    - If there is a one side war declared. players from both clans will recieve 1-3 points per attack. (stars = points)
    - rescourses stolen are like they are now.
    - succesfull defending gives 1 point if 50-100 troops (space) was deployed. 2 for 100-150. 3 for 150-200.

    3.2 double side war declaration:
    - If there is a double side war declared. players from both clans will recieve 3-9 points per attack. (stars x3 = points).
    - 50% of rescourses can be stolen from storages (with a max of 360k from storages).
    - succesfull defending gives 3 point if 50-100 troops (space) was deployed. 6 for 100-150. 9 for 150-200.

    4. Points/rewards
    any individual carries a certain ammount of individual clan points. the total clan points = points left with clan (when ppl leave clan they leave 50% of their points) + the combined points of all individual players in the clan now.

    - When a clan reaches 10000 points all points taken by the game (reset to 0).
    - Everybody in the clan who added points to recieve the bonus, can redeem his reward by clicking redeem button.
    - Reward = 350k gold, 350k elixer, 35 gems.
    - Rewards do NOT stack. U have to redeem before u can recieve a new clan bonus.

    5. CUPS

    - During a single sides war cups won by attacking or defending are as they always are.
    - During a double side war cups won by attacking or defending are x1.5
    ---------------------------------------------

    any additions/comments etc are appriciated and might be added later on.
    What do u guys think of this model of clan vs clan?
    ------------------------------------------------------------------

    Awesome idea. +1

  8. #68
    Junior Member
    Join Date
    Apr 2013
    Posts
    69

    Just an idea.

    For clan wars, instead of attacking the other clans villages I have a different idea. This is an example. It starts with a clan elder or leader asking for a clan war. Each player in a clan can accept or decline this option on the chat. Say 23 out of the 33 people in this clan joined and the total trophy amount for the 23 people is 10,000. Then the server will find a clan also looking for a war with about the same number of people and trophies. This will then take the two clans to a battlefield. This field is about the size of two village fields and has a wall (lvl 1-10 depending on how high level clans r) running through the middle. Now as a clan, each member may release their troops at the very edge of the map so their army will be running towards each other and this wall in the middle for hand to hand combat. Each clans troops will be colored a different color and your own troops will be highlighted will a yellow circle under them. This battle will go to the death and at the end of it, the clan who survived will win trophies depending on how much each player in the clan contributed. So if a person in the winning clan had the most kills in his clan (barbarians would count as one kill, dragons as 20, etc) he would get a lot of trophies and those trophies would be taken away from the other losing clan. Yeah this idea probably has a bunch of flaws or whatever but what do u guys think? I think this would be awesome!

  9. #69
    Fresh Spawn
    Join Date
    Apr 2013
    Posts
    1

    Should Definitely be Added to Clash of Clans

    I made an account just so I could say that I back this idea, and if it were to be implemented I would play the game much longer. However, I have noticed that so far after 7 pages of support for this no admins have replied saying that this could be a viable option, or that they support it. That worries me, because I feel as if supercell is not actually very supportive of the community. Now I can see why Supercell may not want to make large changes to the game, because they are making about 1 million dollars a day on clash of the clans and hay day right now. From a business standpoint it would be unwise to do anything that lower the amount of money they make. However, I do not think adding actual clan wars would do that to a game titled Clash of CLANS. If the 7 pages of support for this thread are anything to go by then the general consensus in the community is that this is something that pretty much everyone wants. Now if you guys at Supercell consider this which I hope you do, but you don't consider this thread a large enough sample size, then I think it would be smart to start a public survey on the forums asking a larger sample of people for their opinions. I hardly think it would be a bad business move for supercell.

  10. #70
    Fresh Spawn
    Join Date
    Apr 2013
    Posts
    1
    Great idea 007ich and I also liked all the ideas in the comments! I thought of a way to implement clan wars without changing the game to much,

    You could start a clan war with a clan who has the same average town hall lvl and around the same amount of players, only the leader could start a clan war. The war would last 48 hours or when the clans make peace, which ever comes first. In a single sided war you would earn trofies at 25% of what you usually would get and 50% of resources. In a double sided war you would earn 60% of the trofies and 100% of the reasorce a you would usually get. Only the leader can start a war or request peace but elders can wage wars back and accept or decline peace offerings. You would get a seperate sheild for clan wars, 3 hours for 1 star and 6 hours for 3 star. During the clan war no one can join your clan. When you attack the opponents clan you will be matched with a random player. The winner of the war would be who EARNED the most trofies after the war and who ever one could get a prize.

    Also to stop hoppers after joining a clan you will have to wait 12 hours before joining there next clan. So you could spend 12+ hours in the clan your in so when you leave u can join a different clan instantly or you could leave the clan before the 12 hours is up and wait the remaing time without a clan.
    Last edited by ZaperZ; April 23rd, 2013 at 10:59 PM. Reason: Forgot to add a line

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