Unless it has 2 eyes
https://m.facebook.com/ClashofClans/...ce=54&refid=17
Unless it has 2 eyes
https://m.facebook.com/ClashofClans/...ce=54&refid=17
You don't see the other eye on the Dark Barracks, do you? You just assume it's there......
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Stop trying to make yourself believe. The cyclops was fun to imagine, but probabaly never gonna be implemented. Too many anomalies
Be optimistic. Don't be a pessimist. I hope it will be someday, even though I'm pretty sure it won't be the next troop.
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[QUOTE=Hascerflef;2249252]Hello Guys!! I have a new idea for the 7th Dark Troop! I hope you like it!
My idea for a new Dark Troop is a Trap Hunter named the "Cyclops". He is a Cyclops with brown, pimply, cut skin and a wooden club, which he swings around to attack. He is unlocked at Dark Barracks Level 7, which requires Town Hall 10, and would cost 5 Million Elixir. The Cyclops hunts for bombs, Air Mines, and Spring Traps, and disarms them before they go off by stabbing his club on the trap. He will do anything to get to a Trap, even put himself in a massive rage that allows him to destroy walls with one swing of his club, but if there are back to back walls, he must break them normally, doing the same damage as he does to normal buildings. But when he is done destroying Traps, he is unable to rage-break walls at all. He takes double damage from Wizard Towers and Mortars (Splash Damage). He deals 60 damage at Level One. The Cyclops costs 375 Dark Elixir to train, and takes 30 minutes at Level One. He has 1700 health (Level One) and has 14 speed. Here are the full Stats:
Name: -- Level: -- Damage Per Second: --- Hit Points: --Trap Disarming Time: - Disarming Damage:
Cyclops --- One ------------- 60 -------------------- 1700 ------------ 2 Seconds ------------------- 20 Hit Points
Cyclops --- Two ------------- 70 -------------------- 1750 ------------ 2 Seconds ------------------- 25 Hit Points
Cyclops -- Three ------------ 80 -------------------- 1800 ------------ 1 Second -------------------- 30 Hit Points
Cost: ------------- Training Time: -------- Laboratory Level: --------- Upgrade Cost:
375 Dark Elixir ------ 30 Minutes ------------------- N/A --------------------------- N/A
400 Dark Elixir ------ 35 Minutes ------------------- 8 --------------------- 60,000 Dark Elixir
425 Dark Elixir ------ 40 Minutes -------------------- 9 --------------------- 75,000 Dark Elixir
---------------------------------------
Favorite Target: Traps
Description: Beware the Cyclops! His mighty club shows no mercy for your pesky Traps!!!
Weakness: Splash Damage (Double damage)
Housing Space: 15
Movement Speed: 14
Reference Art: (Imagine this guy with long, sturdy legs and a couple cuts. He wears black pants with holes near the knees and is bare foot. He has a long, wooden club he uses to disarm the Traps. Level two has him wearing a bronze helmet, and level three has him wearing Black Overalls and a Gold Helmet).
yes i really like this idea, i think it would be more balanced out for it to be a little bit faster (because what use is it if your other troops get to the traps before the cyclops) and it should only take double splash damage when he is trying to disarm traps (just a suggestion)
I've upped his speed a little bit already. It was brought to my concerns that if he was too fast, he would, 1. Be too OP, and 2. Break the myths of Cyclops being slow.
Last edited by Hascerflef; September 10th, 2014 at 08:12 PM.
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Any more thoughts??
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I really do like this idea but I don't think It will ever get in clash
Climbing the trees eating bananas!!!
Well.... I'm just hoping it will.
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All right, so I'm being wary about how much I post on this thread, in fear of it getting closed. So. I would really appreciate it if you guys replied when you read it to keep this thread going! Or else it might die or get deleted. Like the Wolf.
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