
Originally Posted by
evjohn13
Overall not a bad idea, however there are a couple things you should change.
First: He should not break walls in one hit, walls have levels and health for a reason and they are meant to slow down troops, this would effectively negate their purpose. Having it do something like 4x damage to walls would be fine but one hit is way too op.
Second: the housing space needs to be higher, this troop has half as much health as a golem, taking the stat ratios into account this troop should have a minimum housing space of 18