View Poll Results: Do you like the idea of Town Hall level 11?

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  • Yes! I love it!

    82 39.61%
  • I like it.

    29 14.01%
  • It's okay. A little tweaks here and there.

    41 19.81%
  • I hate it.

    55 26.57%
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Thread: Town Hall Level 11.

  1. #21
    Senior Member
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    At what point are bases going to end up being too compact if more and more buildings keep getting added. I barely have room for the ♥♥♥♥ I got at TH 10, let alone a spot for all that other stuff. Pretty soon every village will looks the same because there will only be 3 feasible ways to fit all the ♥♥♥♥ in, and the traps will be the obvious open gaps in the base.
    The Bloody Nine - New Clan combined from GannoCats & Rainbow Sailors due to the new OptIn/OptOut update

  2. #22
    Trainee
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    Quote Originally Posted by EasyD View Post
    Before you look at this and think "op" I want you to here me out. Why would you want clash of clans to end and Town Hall level 10? Why not 11? I'm explaining this full out, my views. No I did NOT rip this off of anybody.
    Town Hall 11 offers the following:
    2 cannons, 2 army camps, 1 archer tower, 1 inferno tower, 2 seeking air mines, 3 spring traps, 2 gold and elixr collectors, 1 wizard tower and 1 gold and 1 elixr storage.
    The Town Hall has 2 maxed out archers on top of it(just for looks) and a PEKKA head above the entrance of the town hall.
    -7500 HP.
    -Cost: 8,000,000.
    -Time: 24 days.
    No negative comments please. Constructive criticism!
    I don't think they should make a lvl 11 TH... reason being is the bases are already over powered vs the army's. it is nearly impossible to 3 star these high lvl bases even with max lvl troops. if they were to add a lvl 11 TH it should be solely for more offensive power. another Camp or to just lvl up your troops even higher. no more defenses, and other buildings. you cant kill all those buildings with the troops we have, never mind in the matter of 3 Mins.
    Last edited by Adelima19; February 26th, 2015 at 09:07 PM.

  3. #23
    Centennial Club
    Join Date
    Oct 2014
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    109

    Way to OP

    Sorry but I think that's two op. Especially two new army camps. Like someone said that's 390 troops. One army camp maybe or another upgrade to it. Try to be reasonable.

  4. #24
    Trainee
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    Feb 2015
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    17

    tweaks

    dude 24 days is to much like 10-12 days is fine and why make a new town hall max bases will just gem and get bored like ull need to add 11-20 th and also max camps already have to much troops

  5. #25
    Fresh Spawn
    Join Date
    Jul 2015
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    3

    Post Updates :)

    They should add a flamethrower like they did in Boom Beach (the other supercell game). New troop like a knight or centaur, these should be added cause they are like the theme of coc. I like your ideas but. They should add a maxed hidden tesla on the top of th11 but not the pekka head. More of a Knights head. They should also add a new barracks. Elixir barracks, dark elixir barracks, and then WATER barracks.
    And yeti troop or an ogre and a spider troop that defends.

    And lvl12 storages is better than 6 Storages...,

    army camps should unlock one only or upgrade all by 1 more level, but the number of troops with this update will be reasonable because supercell will make more updates or maybe not...
    Last edited by Moudy24; July 10th, 2015 at 02:41 AM.

  6. #26
    Pro Member Callywally's Avatar
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    Wow this thread is still alive..?!

    Dat necro doe.

    Level 123 | TH11 | Former-Farmer (Thanks SC)

    GG - 515m | EE - 500m


  7. #27
    Super Member ZachTyler's Avatar
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    They aren't coming out with another th until a specific percentage has th 10

    I think it's like 40% 50% or whatever, I just heard that somewhere, it might not even be right, but I do know they're not coming out with another th yet or for a while, I like your idea for it a lot though, but you should have it include a 4th x-bow and another upgrade for the camps rather than 6 of them.

  8. #28
    Pro Member MrHuntSeanDown's Avatar
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    Quote Originally Posted by EasyD View Post
    Before you look at this and think "op" I want you to here me out. Why would you want clash of clans to end and Town Hall level 10? Why not 11? I'm explaining this full out, my views. No I did NOT rip this off of anybody.
    Town Hall 11 offers the following:
    2 cannons, 2 army camps, 1 archer tower, 1 inferno tower, 2 seeking air mines, 3 spring traps, 2 gold and elixr collectors, 1 wizard tower and 1 gold and 1 elixr storage.
    The Town Hall has 2 maxed out archers on top of it(just for looks) and a PEKKA head above the entrance of the town hall.
    -7500 HP.
    -Cost: 8,000,000.
    -Time: 24 days.
    No negative comments please. Constructive criticism!
    -2 cannons [Not Bad] (Prefered 1,2 is too op)
    -1 archer tower,2 gold and elixr collectors,1 wiz tower,1 more both G&E storage & 1 inferno tower [OK]
    -3 spring trap & 2 more ACs [NO WAY]

    Reasons of NO:

    -3 more spring traps are too op, hogs & giants are useless from now on huh
    -2 more ACs? That's (240➗4✖️6=) 360 troops capacity! 12 golems!
    TH9 - GG 460 mil - Lvl 103 - LavaLoon Specialist

    HQ14 - VP 286 - Lvl 36 - Hooka Specialist



  9. #29
    Nolanvw
    Guest
    My opinion: add more x bows before adding more inferno towers. More inferno towers can be given at th12 if there is one. Also, only add one cannon and three more spring traps is also to much. One or two is better. Instead of two new army camps, just be able to upgrade them once or twice. That would give you 260-280 troop space instead of the 360 you are suggesting.

  10. #30
    Senior Member TheGreatTG's Avatar
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    Quote Originally Posted by Gusty9 View Post
    dude 24 days is to much like 10-12 days is fine and why make a new town hall max bases will just gem and get bored like ull need to add 11-20 th and also max camps already have to much troops
    It takes 14 days to upgrade from TH 9 to TH 10. That means that Th 10 to TH 11 has to be at least 16 days, if not more. Tho i agree, 24 days is far too long. I would think more like 18.

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