Page 4 of 6 FirstFirst ... 23456 LastLast
Results 31 to 40 of 54

Thread: New Trophy Ranges : Explained

  1. #31
    Senior Member conorbear2's Avatar
    Join Date
    Mar 2013
    Location
    Oprah Winfrey's swimming pool
    Posts
    211
    The game is being ruined, we don't need this new ♥♥♥♥!


  2. #32
    Fresh Spawn
    Join Date
    Mar 2013
    Posts
    6

    Funny

    I play a MOBA called League of Legends, this year they implemented a League system with ranks:

    Bronze, Silver, Gold, Platinum, Diamon, and Challanger.

    Each Rank is split into 5 Tiers

    Example:

    Gold I
    Gold II
    Gold III
    Gold IV
    Gold V

    Gold I being the highest of the Golds.
    Funny to see a league system being implemented in a game so close to when it came out on L.o.L. Haha

  3. #33
    Senior Member MattIsMyIgn's Avatar
    Join Date
    Dec 2012
    Location
    Ky, U.S.
    Posts
    388
    Quote Originally Posted by conorbear2 View Post
    The game is being ruined, we don't need this new ♥♥♥♥!
    All it will do is give cups a purpose, which is a good thing, and probably how the game was intended to be played in the first place.



    Quote Originally Posted by DtB View Post
    I play a MOBA called League of Legends, this year they implemented a League system with ranks:

    Bronze, Silver, Gold, Platinum, Diamon, and Challanger.

    Each Rank is split into 5 Tiers

    Example:

    Gold I
    Gold II
    Gold III
    Gold IV
    Gold V

    Gold I being the highest of the Golds.
    Funny to see a league system being implemented in a game so close to when it came out on L.o.L. Haha
    That's what I instantly thought. Three seconds after that I thought of Elo hell, my month there was the most brutal thing ever, hopefully there will be nothing comparable.
    Last edited by MattIsMyIgn; April 1st, 2013 at 10:55 PM.

  4. #34
    Forum Veteran TNT's Avatar
    Join Date
    Dec 2012
    Posts
    1,930
    I guess these bonus loot its a motivation for clan to claim trophy up and when they claim higher they need to buy gems and SC can make more profit, but farmer just ignore that and farm normaly as they do
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
    “Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.”
    “Appear weak when you are strong, and strong when you are weak.”
    -Sun Tzu-
    TNT. Design collections / Lvl 113 Leader/Farmer TheOnlyAndOne

  5. #35
    Senior Member MattIsMyIgn's Avatar
    Join Date
    Dec 2012
    Location
    Ky, U.S.
    Posts
    388
    Quote Originally Posted by TNT View Post
    I guess these bonus loot its a motivation for clan to claim trophy up and when they claim higher they need to buy gems and SC can make more profit, but farmer just ignore that and farm normaly as they do
    Hopefully the incentive is big enough that its more Efficient than normal farming.

  6. #36
    Forum Veteran Illustris's Avatar
    Join Date
    Nov 2012
    Posts
    1,677
    All speculation of course, but as Action Monkey pointed out, the marginal benefit of 2000 vs 1400 is slight...

    But, this assumes the current landscape of how players are distributed. There's quite a bulge of players, as we all know, in the 1200-1700 or so troph bracket currently. With the new leagues, will the cows migrate up then to 2k-2.4k?

    And will the wolves follow to keep farming? Who knows... but, if that happens, one could see the "bulge" of players widening over a greater troph distribution (perhaps as originally designed) and there may not be so much real, or perceived, step functions in game play between farming at 1.4k vs. 2.3k, per se...


    Illustris the Statistically Smooth Witch

  7. #37
    Senior Member
    Join Date
    Dec 2012
    Posts
    493
    this is all speculation, but if there's a loot PENALTY for attackers, it won't be farming as usual. not anymore.

    think about it, if you're subject to LOSE gold/elixir/DE if you don't "win" at least a star, won't you always go all out (heroes, spells, etc.)? using spells to crush bases will drive weak bases to low trophy ranges and keep them there. people won't drop one troop and leave if they know they can be penalized for losing on offense.

    before now, failing on offense just meant you couldn't recoup your army elixir costs (and gold for spells, if you used any). but what if you had a 100 000/100 000 penalty for losing on offense? that would change farming forever -- it would prioritize getting 50% damage first; getting loot would just be icing on the cake.

    and if you're on defense, why wouldn't you defend your TH if your base has a chance to generate 100 000 of "free" loot? trophies will matter again, as people will be naturally forced into their appropriate trophy ranges.

  8. #38
    Forum Veteran TNT's Avatar
    Join Date
    Dec 2012
    Posts
    1,930
    Quote Originally Posted by MattIsMyIgn View Post
    Hopefully the incentive is big enough that its more Efficient than normal farming.
    90% from player are farmer and SC know it, if SC try to to hurt there what peoples like and have fun with it, then I see a black future for SC! I think SC know and smart enought to understand it otherwise people's get angry and quit game and COc loose at popularity! and what happen with a app when isn't popular more???? I don't need to say.....
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
    “Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.”
    “Appear weak when you are strong, and strong when you are weak.”
    -Sun Tzu-
    TNT. Design collections / Lvl 113 Leader/Farmer TheOnlyAndOne

  9. #39
    Millennial Club Mufasa's Avatar
    Join Date
    Nov 2012
    Location
    Wherever The Light Touches is My Domain
    Posts
    1,432
    If those posted amounts are true, there's not enough incentive to change trophy range. Those amounts are large enough to make me go "wow let's pop up to 2000 trophies"
    Proud To Be The Originator of Forum Elite


  10. #40
    ★★★ Champion
    Join Date
    Aug 2012
    Posts
    10,204
    Quote Originally Posted by TNT View Post
    90% from player are farmer and SC know it, if SC try to to hurt there what peoples like and have fun with it, then I see a black future for SC! I think SC know and smart enought to understand it otherwise people's get angry and quit game and COc loose at popularity! and what happen with a app when isn't popular more???? I don't need to say.....
    you're kidding aren't you?! most bases i attack are normal bases. TH inside. there are a larger amount of people on the forum that farm but in the game most people play as intended from what i can see when i hit attack.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •