I haven't choose the best name... But he could be called the Hermit, the Sage or the Archmage. If you think you know a better name, please reply! The poll is close. The name is now Arch-mage!
THE ARCH-MAGE
❤️Hitpoints: 250 HPs (goes up 20 per level)
��Damage per Second: 40 DpS (goes up 10 per level)
⚫️DE Training Cost: 450 DE (goes up 45 per level)
��Known Spells:
-Level 1: Lightning Spell (damage); Healing Spell (healing); Rage Spell (rage).
-Level 2: Freezing Spell (slow down); Traps Spell (only in defense; this spell drop a lot of traps); Viper Spell (burn targets; burning objects suffer delayed damages); Blindess spell (reduce renge of troops and defenses);c Jump Spell (see and comment at page 9/10)
-Level 3: Armageddon Spell (damage; more splash radius); Proibite Spell (summon some magical warriors).
Favorite Target: Defenses (damage x2) or Troops (damage x2)
Damage Type: Area Splash
Targets: Ground&Air
Housing Space: 20
Training Time: 25 minutes
Movement Speed: 16
Attack Speed: about one shot every 1.5 seconds
Spell speed: about one every 7/8 seconds
The Archmage is a very old man. In his life, he has travelled a lot and has learned some of the most difficult and strongest spells in the kingdom. He has drunk the pure elixer, so now he's the most powerful mage in the kingdom. He throw dark elixer bombs that hold the power of the spells.
Now, he work as a mercenary for you. Upgrade the hermit to enlarge his spells knowledge. See pages 2 and 3 to see the spell bombs stats!
Ability: the Arch-mage thorw a casual spell in front of him every few seconds. The spells explode near him and have a special effect immediately. His spell's splash radius is smaller than real spells splash radius. Also the Arch-mage throw magical projectiles versus defenses and troops as primary attack.
I hope you like the archmage! Plz vote and reply!



