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Thread: [Screenshot] Base Designs TH9

  1. #521
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    My current base:

    http://s1346.photobucket.com/user/iR...ce8a5.jpg.html

    Any comments would be much appreciated

  2. #522
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    Quite a few T-junctions.
    WT and mortar can be lightninged together.
    Those extra walls in space and wall cushions, they should stagger junctions instead.
    I like the unlurable CC


  3. #523
    Centennial Club Squashy's Avatar
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    Quote Originally Posted by iReachevo View Post
    My current base:

    http://s1346.photobucket.com/user/iR...ce8a5.jpg.html

    Any comments would be much appreciated
    Upgrade those walls!!!!
    Clash of clans level 87 town hall level 9
    Hay day level 35 captain III
    Boom beach level 21 (I just started don't judge
    )

    Ok I haven't posted in ages so if you see this message me





  4. #524
    Centennial Club KennyFails's Avatar
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    @ babu #516

    many T junctions
    SE is best place to attack for up to 100k/100k/DE
    Kenny - 1500-1700 -The Bullies Current Base
    Grace34578 - 1300-1500 - The Bullies Current Base - Previous Base1 - Previous Base2

  5. #525
    Centennial Club KennyFails's Avatar
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    @ rankman #517

    I'm assuming the elixir and gold storages are switched once its done upgrading?
    I'd come from NE 6-8 Wb to core should get at least 100k/100k/de
    quite a few T junctions, though to removed them it would take walls from other areas leading to partial remodeling though it would be worth fixing
    Assuming you didn't replace all traps?
    Kenny - 1500-1700 -The Bullies Current Base
    Grace34578 - 1300-1500 - The Bullies Current Base - Previous Base1 - Previous Base2

  6. #526
    Centennial Club KennyFails's Avatar
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    @kingvail #518
    N is most tempting with de (S for no de)
    8 wb to enter 2g 1e 1de
    Should be able to get all of it with a rage and maybe a hero

    Wb placed near outer cannon would go for a T junction unless you move it to the end and put the gap at the behind of it which would allow for more central air bomb placement
    to increase air protectiveness could swap N/S air defense with archer tower
    Kenny - 1500-1700 -The Bullies Current Base
    Grace34578 - 1300-1500 - The Bullies Current Base - Previous Base1 - Previous Base2

  7. #527
    Centennial Club KennyFails's Avatar
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    @ versus #519
    Assuming the lab and th get swapped based on your activity levels?
    Mortar are very exposed
    SW best side to attack for 8-10 wb 100k/100k/de
    could mix the collector types to not favor areas
    CC could probably be lured as well
    Kenny - 1500-1700 -The Bullies Current Base
    Grace34578 - 1300-1500 - The Bullies Current Base - Previous Base1 - Previous Base2

  8. #528
    Centennial Club KennyFails's Avatar
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    @ mathiue37 #520

    Air bombs clustered
    spring/bomb in not fully helpful spots
    8-10 WB NW 130k/130k/de
    2 mortars south but only 2 storages south while 4 north with 1
    Kenny - 1500-1700 -The Bullies Current Base
    Grace34578 - 1300-1500 - The Bullies Current Base - Previous Base1 - Previous Base2

  9. #529
    Centennial Club KennyFails's Avatar
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    @ ireachevo #521

    CC might be lureable from north with gobs
    14 wb from SE for 100k/50k/de
    I like the spring trapped T joints
    Kenny - 1500-1700 -The Bullies Current Base
    Grace34578 - 1300-1500 - The Bullies Current Base - Previous Base1 - Previous Base2

  10. #530
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