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Thread: [Screenshot] Base Designs TH8

  1. #411
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    Quote Originally Posted by cezarica View Post
    @Gambit6 : he didn't state is his design, so no need to be a ♥♥♥♥♥.

    @nyo11 : I tend to agree with Baconman as I have something similar (center vise) and so far it failed miserably twice.
    I still gave him feedback...I may have misread it so say 'he didn't say it was his design' but you dint have to add' no need to be a ♥♥♥♥♥'.... Personal attacks are against the rules... Because you saying I'm a '♥♥♥♥♥' which means annoying etc and shouldn't have said anything....
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  2. #412
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    Quote Originally Posted by Baconman View Post
    Segment your storages better. Five in one compartment is a no-no.
    Quote Originally Posted by cezarica View Post
    @Gambit6 : he didn't state is his design, so no need to be a ♥♥♥♥♥.

    @nyo11 : I tend to agree with Baconman as I have something similar (center vise) and so far it failed miserably twice.
    Thanks guys.. any idea how to segment it better? cause i dont have anymore wall, been trying to revise it but still doesnt find a good way.. thanks.

    Quote Originally Posted by Gambit6 View Post
    I still gave him feedback...I may have misread it so say 'he didn't say it was his design' but you dint have to add' no need to be a ♥♥♥♥♥'.... Personal attacks are against the rules... Because you saying I'm a '♥♥♥♥♥' which means annoying etc and shouldn't have said anything....
    Quote Originally Posted by Gambit6 View Post
    Its not your base design but it looks good
    Hi gambit, you dont give any feedback to revise just some comment.
    Yeah that was not my design, i copy from someone, but i did some modification also to it.. thats why i ask if we can improve anything on it. So if you have nothing to say then dont comment, if you can give input then im gladly welcom
    Thanks.

  3. #413
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    You know that incomplete X in the north and south regions with spring traps in it? Cover them since your gold is a little exposed and enemies will gain access to 2-3 sections without having it break a wall... Also try to place bombs in front of drill, mines that are inside....lastly the barb king isn't important and is bad at defending your base... Replace that with the lvl 9 cannon outside and you're good to go....
    If you wanna entice enemies to attack from another side then place your barb king at your side that you don't want attacked (tip works for me usually)
    Last edited by Gambit6; April 4th, 2013 at 06:55 AM.
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  4. #414
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    Quote Originally Posted by Junliang View Post
    Here is mine


    I like your base designs and those of your fellow clansman, Officer Waffle - I adopted one of his designs a while back, and my base has rarely been breached since! I'll tweak it over time to suit my own tastes of course...
    IGN: groth, Clan Leader of Khazad-Dum

  5. #415
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    Quote Originally Posted by groth View Post
    I like your base designs and those of your fellow clansman, Officer Waffle - I adopted one of his designs a while back, and my base has rarely been breached since! I'll tweak it over time to suit my own tastes of course...
    yup.. Thats the most important, to tweak it to your liking..
    no point if the base is awesome but you dont like it.

    Have fun

  6. #416
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    Quote Originally Posted by Junliang View Post
    yup.. Thats the most important, to tweak it to your liking..
    no point if the base is awesome but you dont like it.

    Have fun
    Yep! The thing I liked about the designs were the design principles - I had been casting around for ideas because my previous design stopped working, and basing it around a centralised cc struck me as very sound since it means they only deploy when they're actually needed (i.e. after walls have been breached).
    IGN: groth, Clan Leader of Khazad-Dum

  7. #417
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    Quote Originally Posted by groth View Post
    I like your base designs and those of your fellow clansman, Officer Waffle - I adopted one of his designs a while back, and my base has rarely been breached since! I'll tweak it over time to suit my own tastes of course...

    Looks a solid base, i would attack from the north taking out top mortar with lightning, then giants and wbs followed by archers and goblins.

    Looks to be a very hard 3 star.

  8. #418
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    Quote Originally Posted by groth View Post
    Yep! The thing I liked about the designs were the design principles - I had been casting around for ideas because my previous design stopped working, and basing it around a centralised cc struck me as very sound since it means they only deploy when they're actually needed (i.e. after walls have been breached).
    Yup.. if you have read and watch enough, the basic foundation of a good farming base is basically
    1. Centralised CC- unlurable + protected by walls and defenses + good distraction
    2. Segmented storages - really helps in deterring farmers who look for easy picks
    3. Equilateral Triangle position with mortars and wizards- with splash tower's coverage being able to cover as many resource as possible
    4. Centralised dual AD


    And of course, it also helps that I priorities certain resource like gold over elixir so I am effectively protecting 4 storages instead of 7, with the 3 elixir storage being a good bait + distraction + tank

    Those are the basis of my building foundation, but of course, thats what I believe in, and is by no means a "Must follow" rules.

  9. #419
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    Quote Originally Posted by Junliang View Post
    Yup.. if you have read and watch enough, the basic foundation of a good farming base is basically
    1. Centralised CC- unlurable + protected by walls and defenses + good distraction
    2. Segmented storages - really helps in deterring farmers who look for easy picks
    3. Equilateral Triangle position with mortars and wizards- with splash tower's coverage being able to cover as many resource as possible
    4. Centralised dual AD


    And of course, it also helps that I priorities certain resource like gold over elixir so I am effectively protecting 4 storages instead of 7, with the 3 elixir storage being a good bait + distraction + tank

    Those are the basis of my building foundation, but of course, thats what I believe in, and is by no means a "Must follow" rules.

    yup never listen to what this guy says.. he has NO idea what he's talkin about... LOL ;p

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  10. #420
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    Quote Originally Posted by childish View Post
    yup never listen to what this guy says.. he has NO idea what he's talkin about... LOL ;p

    ~C.
    ? did I miss the joke ?

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