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Thread: [Screenshot] Base Designs TH8

  1. #401
    Forum Elder TimTheEnchanter's Avatar
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    Quote Originally Posted by Hannibal View Post
    I just want to know what "The Bunks" means.
    It is a reference to the show the wire, one of the detectives is Bunk (best show ever btw)
    IGN: Tim || TH: LVL10 || Trophy Range: 1900 - 2100
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  2. #402
    Forum Superstar Junliang's Avatar
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    Quote Originally Posted by TNT View Post
    Well with 25 more walls at th9 you can't adapt much to your actually th8 design,your actually th8 need rly much walls to separate your storage , at th9 you still need a new compact design regard new building adds like drill,tesla,archer tower, dual Xbow ,AD,Queen,gold storage,elixir storage!As I see even with 25 walls more you don't have many space to place if you at th9 add more walls to your actually design
    yea. My pre-25 wall update was pretty much pushing the limits already.
    and the new 25 walls wasnt to lessen the limit, but to cover up for the glaring flaw only.
    But with my current setup of pushing th, manage to squeeze out 5 more walls xD
    But yeah, the current version and in the vid guide is after many other series of modification, not sure if there are anymore room for improvement already.

    then again, base designing is fun. Wouldnt mind spending time to optimise th9 new features.

    Quote Originally Posted by Spikefood View Post
    This is Tim's attack on my base recently. He gained access to more loot than any other player in the past two weeks. His attack was the best any other expert player could perform with a farming layout. So I do congratulate him on his style of play. Sure Tim had to use 3 spells but the purpose of my base is to protect the majority of my resources at the expense of at least one storage. In Tim's case he got 3 storages. Had he done the same attack from the north west then he'd have taken 2 elixir, 1 gold, and 1 DE storage. Presumably Tim did not attack from that side due to the balance in available resources. At the time I had just spent 30k DE on my BK so I was standing around 5k DE such that my DE storage would have been more of a hinderance to this attack than a reward. So here is the video, please let Tim and I both know of any defense of offensive strategy that we missd. This is about improving our gameplay.

    Yay u recorded it. A vid for me to watch on the train
    Comments later.

    Edit: he stalled the giants for too long, totally no meat shield after 1st layer is bad with the splash towers there.

    Quote Originally Posted by TimTheEnchanter View Post
    definitely not my finest work, when the giant didn't pull any CC troops out i held out hope that the CC was empty. then when they came running at me after cracking the first wall i pretty much panicked and sent in a ton of troops and raged!

    if i could have gotten the CC troops out i may have done a wee bit better. i most likely wasn't ever going to get more than the 2 storages i got but i might have been able to do it without the spells. after this attack i've switched to carrying 1 lightning instead of 1 heal (although i really like heal)

    i've got a bad forum record at the moment:
    tim vs mendax: mendax wins
    tim vs spikefood: spikefood wins (although he did go with 10 dragons!)

    @hannibal, i hung up my base design hat for a little bit, the last few i've made failed pretty badly. i'm coasting with junliang's design until i can come up with someone of my own that i like (which might be a while)
    Apart from spike's attack, hows attacks on your base after you centralised the CC?

  3. #403
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    Hello fellow clasher,

    please comment on below design, any critics to improve is welcome.
    Thanks,


  4. #404
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    Quote Originally Posted by Telescopical View Post
    Solid base mate

  5. #405
    Pro Member subtletea's Avatar
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    Quote Originally Posted by EndlessDevils View Post

    I think I took this from SpikeFood's base and I made some tweaks,please ignore my underlevel air defenses,let me know what you think!
    I really like your base and think it will be pretty disgusting once some of your ancillary defenses lvl up. However, I do think you will def. want to think long and hard on your farming range, since skilled players will look at your southern most x-junction separating your de and 3 gold storages with glee. Those skull walls really do bring home the saying "X marks the spot" ^^ A well coordinated attack and 6-10 wb will open it up, but I wouldn't worry too much. Clearing compartments to get my wbs into the center of a base is still a daily struggle (still having daily hair pulling moments). Your base definitely presents a challenge, so you'd have to have a lot for me to consider going after you^^ But at 1600+ trophies, I'm thinking fewer and fewer people would hesitate. How have your battle logs been? Curious, because if you are getting good results, maybe I will switch

    GC/IGN: subtletea / TH10 Level 123 / Ninja Knights Co-leader
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  6. #406
    Pro Member subtletea's Avatar
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    Quote Originally Posted by jasper View Post
    Hey guys i must say i like the modifications you've done to my base, i'm still using it and also never lost a single gold storage, the elixir isn't that important and they're well split out so they can never take more than 2 storages, the DE is a little bit of a problem but when I made this design it wasn't one of my priorities, the problem however is fixed easy, you can switch one of the gold storages (i prefer to switch the bottom one), but than you'll lose a little gold every once and a while.
    The gold storage switch is exactly what I did, but I also put almost all my traps on that one side of the base. And as expected, 99% of attacks came from that direction because of the semi-exposed gold storage, regardless of how skilled players were. I really liked watching replays of ppl attacking me with your design LOL The only downside was that it didn't scare people away. Perhaps I had too many pink walls at the time or something I think I will go and have a looksy at your base since the addition of the 25 new walls hehe

    GC/IGN: subtletea / TH10 Level 123 / Ninja Knights Co-leader
    Playing since: 10.10.2012

    - Full of vengeance and furious anger -



  7. #407
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    Quote Originally Posted by nyo11 View Post
    Hello fellow clasher,

    please comment on below design, any critics to improve is welcome.
    Thanks,

    Its not your base design but it looks good
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  8. #408
    Forum All-Star Baconman's Avatar
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    Quote Originally Posted by nyo11 View Post
    Hello fellow clasher,

    please comment on below design, any critics to improve is welcome.
    Thanks,

    Segment your storages better. Five in one compartment is a no-no.
    Guess who's back

  9. #409
    Super Member cezarica's Avatar
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    @Gambit6 : he didn't state is his design, so no need to be a ♥♥♥♥♥.

    @nyo11 : I tend to agree with Baconman as I have something similar (center vise) and so far it failed miserably twice.
    You may say anything about me, but don't misspell my name.

  10. #410
    Super Member childish's Avatar
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    @Telescopal

    Quote Originally Posted by Killbox View Post
    Solid base mate
    i can't find the original entry of this base. how along ago did you post it? can't believe i missed it!

    i can definitely see the TH7 resemblance.

    I will say though - not a big fan of the exposed wiz towers.. i would probabyl slide them a little closer in making a "V" shape with the air defenses and hero moved a little bit out or at lesat rearranged. i dont think we as farmers get attacked via heavy air enough to justify both airdefenses, if any, taking up prime spots. Mine are currently more exposed than i normally do but i wanted my teslas closer so it's the sacrifice i had to make.

    i would think most people would attack from the north - seems to be the most accessible to the gold. well that's what i would do at least.

    ~C.
    Last edited by childish; April 4th, 2013 at 05:37 AM.
    IGN: Childish! (Retired Clasher - 10/2013)
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