View Poll Results: Is the Zeppelin a good idea?

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  • I like it!

    209 59.04%
  • Hmm....

    70 19.77%
  • I don't like it.

    75 21.19%
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Thread: New Hero Idea - The Zeppelin (with pics!)

  1. #121
    Super Member kyumin2lee's Avatar
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    Quote Originally Posted by kevjumba View Post
    looks good. I just think a simpler design would be in order.
    Simpler design?

  2. #122
    Senior Member 0002's Avatar
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    Quote Originally Posted by kyumin2lee View Post
    Thanks. We do need an air hero.


    If they see this hero walking around... then obviously they'll not attack it??? Besides AQ vs ZP is probably the way to go, with the AQ's range.


    Yep, I think so too.


    Im glad you like it.


    I did take some time on this... thanks!


    I appreciate it very much.


    Thanks everyone for your support!
    In the higher leagues everyone is going to have it, especially champions and masters

  3. #123
    Super Member kyumin2lee's Avatar
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    Quote Originally Posted by 0002 View Post
    In the higher leagues everyone is going to have it, especially champions and masters
    And thus the importance of bringing air-attacking units. The Archer is the most used troop in the game.

  4. #124
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    Quote Originally Posted by Miningclasher16 View Post
    Wow shows how much u know noob! The max dark u can hold is 200,000 ������ and honestly...this is a terrible idea!!! Way to overpowered
    Calm down this a super good idea u must be like 7 years old or something realy Young
    Last edited by Kingofthevs; June 21st, 2014 at 06:47 PM.
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    Level: 75 :P Clan: Defiance Name: King V
    Originally Posted by TreeBranchTwig
    Are you basically suggesting that instead of adding a lightning rod Supercell creates a game almost identical to CoC just for it?

  5. #125
    Pro Member Syr1nax's Avatar
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    I like the idea of more heroes, possibly with only 2 active at a time. I think though that any new heroes should only be those that use the "attacks everything" AI. A goblin king would make it impossible to hold onto your loot. A hog/giant/balloon/golem hero used in conjunction with other similar troops and with summoning and an aura would wipe any base. I also don't think tanking units would be a good idea so pekka/dragon should not have a hero. This leaves wizard, witch, Valkyrie, minion and healer.

    I know that some ppl would want new heroes for th8 and th10 but I'm not sure this is realistic. Th8 have a tough enough time with de. I would like to see a Valkyrie queen become available at th10.

  6. #126
    Super Member kyumin2lee's Avatar
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    Quote Originally Posted by Kingofthevs View Post
    Calm down this a super good idea u must be like 7 years old or something realy Young
    Um..... Yeah. Thanks?

    Quote Originally Posted by Syr1nax View Post
    I like the idea of more heroes, possibly with only 2 active at a time. I think though that any new heroes should only be those that use the "attacks everything" AI. A goblin king would make it impossible to hold onto your loot. A hog/giant/balloon/golem hero used in conjunction with other similar troops and with summoning and an aura would wipe any base. I also don't think tanking units would be a good idea so pekka/dragon should not have a hero. This leaves wizard, witch, Valkyrie, minion and healer.

    I know that some ppl would want new heroes for th8 and th10 but I'm not sure this is realistic. Th8 have a tough enough time with de. I would like to see a Valkyrie queen become available at th10.
    Thanks for the reply. This hero "attacks everything". Well now there can only be 2 heroes active at a time - it's a choice.

    Should I get offensive heroes and sacrifice defence, or should I just set defensive, tanking heroes to patrol my base?

    Well TH 8 was kinda because it was between BK and AQ. Personally I think TH 10 has enough toys to play with.

  7. #127
    Senior Member 0002's Avatar
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    Quote Originally Posted by kyumin2lee View Post
    And thus the importance of bringing air-attacking units. The Archer is the most used troop in the game.

    No one really uses archers in champions and masters, where the more high lvled heros are, plus, with all the hit points, the thing would take forever to shoot down

  8. #128
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    Amazing idea

    Dude your ideas are incredible. Supercell please hire this guy

  9. #129
    Super Member kyumin2lee's Avatar
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    Quote Originally Posted by 0002 View Post
    No one really uses archers in champions and masters, where the more high lvled heros are, plus, with all the hit points, the thing would take forever to shoot down
    Well is it not stupid to not bring archers when there is a flying unit right there walking around the base?

    I see your point about health. However at lv 1 it is very easy to shoot down. However at lv 40 it would around 10 seconds! I will think about a nerf.

  10. #130
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    Think about it guys a lot of people complain about offense being to easy to 1 star or 2 star in champions and masters with the gowiwi or go wipe with this hero it will be harder to always win boom problem solved people will have to think of a new strategy

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