View Poll Results: Is the Zeppelin a good idea?

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  • I like it!

    209 59.04%
  • Hmm....

    70 19.77%
  • I don't like it.

    75 21.19%
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Thread: New Hero Idea - The Zeppelin (with pics!)

  1. #131
    Super Member kyumin2lee's Avatar
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    Quote Originally Posted by PrimeAce02080208 View Post
    Think about it guys a lot of people complain about offense being to easy to 1 star or 2 star in champions and masters with the gowiwi or go wipe with this hero it will be harder to always win boom problem solved people will have to think of a new strategy
    True.

    This hero is geared towards defines because of it's speed and power and ability.

  2. #132
    Senior Member 0002's Avatar
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    Quote Originally Posted by kyumin2lee View Post
    Well is it not stupid to not bring archers when there is a flying unit right there walking around the base?

    I see your point about health. However at lv 1 it is very easy to shoot down. However at lv 40 it would around 10 seconds! I will think about a nerf.
    hmm ok yeah i guess you could bring wizards but would you really want a large quantity of archers taking up space in your army camps?

  3. #133
    Super Member kyumin2lee's Avatar
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    Quote Originally Posted by 0002 View Post
    hmm ok yeah i guess you could bring wizards but would you really want a large quantity of archers taking up space in your army camps?
    My point is simple - don't attack bases with air troops if you don't have the right troops.

    To balance, archers will now give 2X damage to the ZP.

  4. #134
    Senior Member glorywarrior's Avatar
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    I like that archers deal 2x damage, and I also love your idea for switching out heroes, that is what should happen, then there could be more.

    (I know what has been ruled out and not, so don't get on me about that)

  5. #135
    Super Member kyumin2lee's Avatar
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    Quote Originally Posted by glorywarrior View Post
    I like that archers deal 2x damage, and I also love your idea for switching out heroes, that is what should happen, then there could be more.

    (I know what has been ruled out and not, so don't get on me about that)
    Thanks I think the decision was right. Archers would get annihilated by the hero because of the splash damage and health.

    This idea is not ruled out. End of Story.

  6. #136
    Senior Member 0002's Avatar
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    Quote Originally Posted by kyumin2lee View Post
    My point is simple - don't attack bases with air troops if you don't have the right troops.

    To balance, archers will now give 2X damage to the ZP.
    ah yes, thank you

  7. #137
    Super Member kyumin2lee's Avatar
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    Quote Originally Posted by 0002 View Post
    ah yes, thank you
    No worries.

    Anyone else want to give some feedback or ask questions?

  8. #138
    Senior Member Redblackbulldog's Avatar
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    This hero would go all to perfectly with Baloonian. Hahaha

    ═───╡Clan╞─Hopping :PLevel94Town Hall╞─9
    "Out of every one hundred men, ten shouldn't even be there, eighty are just targets, nine are real fighters, and we are lucky to have them, for they make the fight. Ah, but the one, one is a warrior, and he will bring the others back." -Heraclius






  9. #139
    Super Member kyumin2lee's Avatar
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    Quote Originally Posted by Redblackbulldog View Post
    This hero would go all to perfectly with Baloonian. Hahaha
    Yep, one of the reasons for this hero!

  10. #140
    Fresh Spawn
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    bit more expensive to upgrade

    Since this is the third hero, I think the dark elixir requirements for upgrading should be higher, thinking around 60,000 initial, then first upgrade around 30,000

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