I have this spell idea that, when dropped over a certain area, it reveals traps and clan castle troops so you know where they are. It should cost less than the healing spell, (maybe 10000 elix.) but not last as long. Maybe it should be a wider area. This could spark new strategies in attacking and defending. And I think it would be a great new feature that doesn't unbalance the game. Any thoughts on it?
Last edited by jckduncan; June 7th, 2014 at 08:31 PM.
Bad idea man (or as i see it)
It will destroy the element of surprise in this game, and traps will become useless
And the price (if implemeted), it has to be higher than that
Let see, 50k elix for lv1 ?