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Thread: Clan management to prevent the hopping and bad attitudes

  1. #1
    Trainee
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    Clan management to prevent the hopping and bad attitudes

    Too many players are hopping from clan to clan and behaving like total jerks.

    Actions should have consequences

    • No leaving a clan once war is declared, if you don't fight, you get no loot, so you at least have something to gain
    • 72 hour cool down from joining a new clan when you leave a clan
    • 7 day cool down if you are kicked from a clan

  2. #2
    Centennial Club fraternity's Avatar
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    Quote Originally Posted by conandowen View Post
    Too many players are hopping from clan to clan and behaving like total jerks.

    Actions should have consequences

    • No leaving a clan once war is declared, if you don't fight, you get no loot, so you at least have something to gain
    • 72 hour cool down from joining a new clan when you leave a clan
    • 7 day cool down if you are kicked from a clan
    1. If you couldn't leave once war was declared you could just troll until you are kicked
    2. what if you are joining a donating clan and join get troops and leave? Then the idea wold backfire
    3. 7days! thats a super long time the 24 hour ban is good enough for me
    Well this is embarrasing

  3. #3
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    Quote Originally Posted by fraternity View Post
    1. If you couldn't leave once war was declared you could just troll until you are kicked
    2. what if you are joining a donating clan and join get troops and leave? Then the idea wold backfire
    3. 7days! thats a super long time the 24 hour ban is good enough for me
    1- which is why getting kicked has a longer cool down. We kick those who don't fight before the war ends, so if they can't leave voluntarily, they have the incentive to fight to avoid a longer cooldown
    2 - What the hell is a "donating clan"? Donating is a ZERO SUM GAME -- you can only donate as much as is requested, so if your clan does not run a 50/50 ratio then there will always be givers and takers. THis is to cut down on the takers to who take and run. I have yet to see a clan that just gives and gives and expects nothing in return
    3 - 72 hours then...just like they have a war cool down if they leave a clan they should have a Clan cool down

  4. #4
    Forum Hero AxionXD's Avatar
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    Quote Originally Posted by conandowen View Post
    1- which is why getting kicked has a longer cool down. We kick those who don't fight before the war ends, so if they can't leave voluntarily, they have the incentive to fight to avoid a longer cooldown
    2 - What the hell is a "donating clan"? Donating is a ZERO SUM GAME -- you can only donate as much as is requested, so if your clan does not run a 50/50 ratio then there will always be givers and takers. THis is to cut down on the takers to who take and run. I have yet to see a clan that just gives and gives and expects nothing in return
    3 - 72 hours then...just like they have a war cool down if they leave a clan they should have a Clan cool down
    I would snipe the two highest TH and purposely get just one star. If you lose, I laugh. If you win, I laugh to the bank.

    Donation clans are clans specifically made for people to join, get troops and leave. There are hundreds of such clans who won't let anyone under 100 lvlcs stay other than to request and leave. I think the incentive for clans like these are people who want to maximize their FIN numbers as fast as possible, not caring who gets their troops.

    Clans who have have big hopper problems usually are weak clans. To force punishment for people who don't like your clan, hopper or not, is absolutely ridiculous. You may think theyre hoppers, they may just not like you or your clan.
    Last edited by AxionXD; June 7th, 2014 at 09:32 PM.


  5. #5
    Junior Member
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    May 2014
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    Old idea just modified. The way I see it there should be no lock within a clan, slavery was abolished a long time ago. Cooldown for kicked maybe few hours to prevent ranked players abuse it for a laugh. As for leavers..hoppers..no mercy 6-7 days. There are games out there with longer periods of time for one to start getting benefits from clan. Ty

  6. #6
    Trainee
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    Jun 2014
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    Quote Originally Posted by fraternity View Post
    3. 7days! thats a super long time the 24 hour ban is good enough for me

    I agree with this 24 hour or even 12 hour ban is fine when you get kicked but if you leave it should only be 30 mins or an hour because what happens if you join a bad clan, well your toast.

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