Just throwing the question in here. Has there been any consideration on TH11 yet?
Just throwing the question in here. Has there been any consideration on TH11 yet?
I made a thread a while back...it has some good ideas if you like then you can add them to here http://forum.supercell.net/showthrea...45#post1713545
Im adding new ideas to my thread all the time! Check out it, ive thought of new traps, troops, defences, heroes and more! Want to see your idea featured on it ? Tell me and ill add it and you will get full credit + a link to your thread if you have onehttp://forum.supercell.net/showthrea...45#post1713545
Supercell is considering my idea of keeping the troops that don't get killed during a battle. So say I send 10 wizards out, and none of them die, then they return to my camp fully healed, instead of just disintegrating into elixir
If you look at my previous post, it did say that I came up with the idea of keeping the troops that survived, and that I'm not just trying to take credit. Just for those who doubt.
Sorry guys. I took like a 3 day break from forums. Added all ideas
IGN: Clark | HH: 2.6m+ | TR: 3233 | GG: 511m+ | Maxed TH9
Level: 143 | GC: ClarkTheShnark (add me!) | 73/250 Lavas | FIN: 190 000+
Follow the Forum Rules or else I'll have to yell at you... and you don't want that
I'M BACK BABY!!! | Free Gems!
IGN: Clark | HH: 2.6m+ | TR: 3233 | GG: 511m+ | Maxed TH9
Level: 143 | GC: ClarkTheShnark (add me!) | 73/250 Lavas | FIN: 190 000+
Follow the Forum Rules or else I'll have to yell at you... and you don't want that
I'M BACK BABY!!! | Free Gems!
Hi,
1)
A suggestion for more even battles in CW: opponents would be drawn with more weight on levels rather than trophies or similar statistics. It's frustrating to fight agains 2-times better levels in CW when you know that the top 10 players of the enemy clan will wipe you out with three stars of every attack they do (2x10 attacks!) and any of your own clan players cannot get even one start from their base ! You lose no matter what you do..
2)
Leader could disable a player (in scale of every 1:10 players; so with a clan of 30 players, three of them could be disabled) BEFORE preparation day starts (=before starting a clan war). This is because every clan has members that are on vacation or cannot take part to CW, so they could be disabled to one CW at a time (not for 2 CW in a row, or they should be disable separately before every CW). Summertime is coming so people are more and more on vacation..
Thank you!
Regards,
Pablo
Game Ideas
Add friends, add conversations (a group chat). Be able to invite your friends. PM etc.
More FPS for the Healer anination
Be able to ban/unban people from your clan
Longer clandescription