Yep, the best solution is for there to be no delay in firing once a new target is acquired like Dahmi said....
Yep, the best solution is for there to be no delay in firing once a new target is acquired like Dahmi said....
Anyone trying to justify this as something "difficult to fix" is ridiculous. It definitely will take some coding, but the fact that this glitch still happens after the game has been live for 6 months is absolutely inexcusable. This is something that could've easily been identified in a beta test and should definitely be fixed before the game went into a "finished" phase. The best thing about TH9 basically renders your most important defenses useless unless you place them X tiles apart and even that isn't foolproof?
Complete nonsense. They need to make this a priority over more new content that is likely to break due to the same lack of testing.
Spread your defenses out. DONT keep splash defenses close to defenses that dont do splash damage..
The point is people should be able to arrange their defenses however they want within the context of the game. Since this problem was not intended on behalf of the programmers and is a targeting glitch, they should fix it. And not only that, they should fix it before they pour weeks of work into other content.