View Poll Results: Do you enjoy this idea?

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  • I love it!

    8 26.67%
  • It is good but could use some work!

    12 40.00%
  • A good premise but needs a lot of changing!

    6 20.00%
  • Too bad to even consider fixing.

    4 13.33%
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Thread: New Dark Elixir Troop! The succubus!

  1. #31
    Junior Member PNaT's Avatar
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    To Recap


    Succubus

    How it Would Work:
    She would start looking just like a normal villager.
    She would walk towards the defenses.
    After it reach their range she would all train their fire on it.
    It doesn't attack for 7 seconds(so it's less OP)
    Depending on how close the Succubus is to the defense, they would all train their fire on it until it breaks.

    Costs/Upgrades:
    Level One: TH8.
    Cost: 75 DE
    DPA(Damage Per Attack): 45
    Hitpoints: 1300


    Level Two: TH9
    Cost: 80 DE
    DPA: 50
    Hitpoints: 1400


    Level Three: TH10
    Cost: 90 DE
    DPA: 60
    Hitpoints: 1500

    Type of Troop: Ground
    Looks: Looks similar to civilians walking around base until aggravated.
    Attack Type: Splash damage(troops) single damage(buildings)
    Housing Space: 14
    Specialties: It can draw fire solely upon itself, the fire takes multiple seconds to begin though.
    Last edited by PNaT; June 1st, 2014 at 01:12 AM.
    PNaT(A.K.A ProbNotaT)
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  2. #32
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    Change the time for beginning lack of fire for each level.

  3. #33
    Millennial Club Mynamewastaken's Avatar
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    Hmm those first 2 replies seem a little enthusiastic.Do you have multiple accounts?

    Retired from COC.
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  4. #34
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    Quote Originally Posted by Phoenix64 View Post
    Change the time for beginning lack of fire for each level.
    Okay, I think that five seconds without fire may be too many as well so I will do that right away!

  5. #35
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    Quote Originally Posted by Mynamewastaken View Post
    Hmm those first 2 replies seem a little enthusiastic.Do you have multiple accounts?
    No, I believe they're some of my family members since they started showing up when I gave the link to my posts since they love clash of clans!

  6. #36
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    Quote Originally Posted by Phoenix64 View Post
    Change the time for beginning lack of fire for each level.
    I agree that beginning time can really wreck any good defense.

  7. #37
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    Quote Originally Posted by Solarium View Post
    Okay, I think that five seconds without fire may be too many as well so I will do that right away!
    14 moving speed is a bit slow, though...
    And make it more expensive after changing these, if you want to, to make it more realistic. Nice idea!
    Last edited by Phoenix64; June 1st, 2014 at 02:19 AM.

  8. #38
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    Quote Originally Posted by Phoenix64 View Post
    14 moving speed is a bit slow, though...
    And make it more expensive after changing these, if you want to, to make it more realistic. Nice idea!
    Thanks, I changed everything you said to!

  9. #39
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    I think those changes really helped your troop!

  10. #40
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    Quote Originally Posted by MarryAnn View Post
    I think those changes really helped your troop!
    Thank You! I'm really glad you feel that way!

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