Hey guys i have a new spell idea called ''Curse'' it is a spell that temporarily drops the objects in areas health making easy for a quick destroy so say for instance i drop a curse on a xbow its health drops by a certain percent until spell runs out then the xbow health goes back to normal minus the damge it took from troops. i think this clan play a strategic role in attacking helping wipe out an annoying area. it is unlocked at TH 10 (Supercell would have to make a new spell factory upgrade to add something new same with the labratory)
Level 1
Cost-26,000 elixer
Effect-15% health drop
Training time-45 minutes(Default)
Duration-10 seconds(Default)
Radius-Same as Ordinary spells(Default)
Upgrade to lvl 2- 600,000 elixer (2 days)
Level 2
Cost-27,500 elixer
Effect-20% health drop
Upgrade to lvl 3- 800,000 elixer (3 days)
Level 3
Cost-29,000 elixer
Effect-25% health drop
Upgrade to lvl 4 -1,200,000 elixer (4 days)
Level 4
Cost-30,500 elixer
Effect-35% health drop
Upgrade to lvl 5- 1,800,000 elixer (5 days)
Level 5
Cost-32,000 elixer
Effect-45% health drop
Upgrade to lvl 6- 2,000,000 elixer (6 days)
Level 6
Cost-33,500 elixer
Effect-55% health drop


