Results 1 to 4 of 4

Thread: Building with Multiple Builders

  1. #1
    Fresh Spawn
    Join Date
    May 2014
    Posts
    1

    Building with Multiple Builders

    Well my idea for an update just came to mind. I was thinking, why not be able to use multiple builders on one building. This would have a fair trade off, seeing how you'd only be able to upgrade one building at a time if you use multiple builders, but the good side is that specific building would be done faster.
    For each builder added divides the building time by just a little more depending on the initial time. So say if you have 6 days the build something with 1 builder, adding a second would take it down to three days, adding a third would take it down to 2 days, so forth. The time is divided by the amount of builders you use, and you can choose how ever many you want, given that you have a limit on them.
    I think we all should take this idea and get it some thumbs up, it quite possibly could be a future update if it gets recognized.

  2. #2
    Forum Veteran johnnybro1234's Avatar
    Join Date
    Dec 2013
    Location
    Locked up in Space for fraud
    Posts
    1,719
    Welcome to the forums Mollenia, I like the idea, unfortunately this idea has been mentioned a load of times. Before Posting, we do recommend you to use the search function, in order to check whether your idea has already been taken and also the ideas and ruled out section supercell made! Have fun and thank you for joining the forum!
    GET ME TO 2000 FRIENDS BY ADDING ME AS A FRIEND :-)
    I'M BATMAN!

    Quote Originally Posted by Solareclipse View Post
    Is it a bird? Is it a plane? no wait, it's zach and daddy coming to close this thread


  3. #3
    Forum Elder hawdog's Avatar
    Join Date
    May 2013
    Posts
    2,192
    As stated in the "READ BEFORE POSTING" sticky thread, this idea has been ruled out. Please read the stickies before posting.

    Currently Ruled Out:
    Here are some amazing ideas that have been ruled out by the dev time for the time being. Posting these ideas will result in your thread being locked!

    Frequently Requested:
    *Donating (or trading) resources or gems to (with) other players
    *An exchange building to convert between elixir, gold, dark elixir, or gems
    *Assign multiple builders to one build/upgrade
    *Upgradeable builders’ huts – lvl 2 huts for a 5% time decrease?
    *Player search function
    *Ability to change village name
    *Active/ Live “Online Status” examples: colored icons, on/off indicator, etc.
    *Indicate last online date
    *Remove the “Report” button/feature from global chat. Abused too often, and mute is better solution
    kimchi, of whozonbeer | TH11 | Lvl147

  4. #4
    Forum Elder hawdog's Avatar
    Join Date
    May 2013
    Posts
    2,192
    If you'd like a bit more of an explanation, here is one:

    Having all 5 builders work on what was supposed to be a 10-day long build would turn it into a 2-day build. You do the same for four other similar builds, each requiring 10-day of builder time, but since you used the same method, they each finished in 2 days instead of 10.

    After 10 days of these five 2-day builds, you're in the same position as if you did five builders each doing their own 10-day build right? Nope. You're not. You were at a GREAT advantage because during that span, you only have 1 defensive building out of commission (such as one mortar, one wizard tower, etc), while the other 4 were helping to defend your base. This creates an unfair advantage that SC did not intend for. They want you to strategically choose which bases you can afford to have down during the long build. They want you to feel the slow and agonizing pain of not having a key defensive unit to help protect your base while waiting for it to finish upgrading.

    This also creates a great deal of impatience for players, which causes many to spend gems to expedite the process of building.

    This is a large revenue stream for SC and if they were to implement your idea, they would be losing a lot of this revenue. Hope you can see how this idea is great for the players, but bad for SC.
    kimchi, of whozonbeer | TH11 | Lvl147

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •