You asked for it, you got it.
"The next DE troop needs to be more powerful than a witch."
"If you do that, it'll be OP..."
This troop is powered by Dark Elixir...to be more precise, driven insane by it.
It leaves the safety of his watery home in search of more Dark Elixir and for Revenge. The Dark Elixir that used to be easily accessible to him underwater has been mined to almost extinction. He comes to the surface to face those who would steal his precious liquid...and make them pay for their crimes!
His main weapon of choice is his TRIDENT that he throws with horrific results. (Splash applies to air units as well)
His DPS and HP are so high because he has a fatal flaw...he cannot survive for long on land.
He can only meet out his vengeance for 30 seconds. Then he must go back to the water, take a breath and then continue his assault...
Depending on where you drop him...he is wasting precious time. If he doesn't make it back to the water within 10 seconds after his limit, he automatically dies.
Preferred Target Attack Type Housing Space Training Time Movement Speed Attack Speed Dark Barracks Level Required Range Defenses Area Splash 1 Tile Radius 28 25m 28 1.5s 5 4 tiles
Level Damage per Second Damage per Attack Hitpoints Training Cost Research Cost Laboratory Level Required Research Time 1 100 200 1,000 125 N/A N/A N/A 2 125 250 1,150 150 70,000 6 10 days 3 150 300 1,200 175 80,000 7 12 days 4 170 350 1,400 200 90,000 7 14 days




