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Thread: [DFT] Double Funnel Trouble™ - A TH8 (Funneling/Splash) Farming Base

  1. #31
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    Images are broken...
    Retired

  2. #32
    Super Member PhoenixFeather's Avatar
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    Quote Originally Posted by DokuganR View Post
    Images are broken...
    They work for me, just refresh your page.
    BTW When it says [IMG]Defence Log[/IMG] That's where I'mgoing to put future defence logs.
    Right now I'm only getting th snipes.

  3. #33
    Forum Veteran Pieguys's Avatar
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    Quote Originally Posted by PhoenixFeather View Post
    When I get giant/healered none of hte attackers have gotten into the core.

    I didn't make this one though:


    EDIT! JUST ADDED VERSION 2.0! CHECK IT OUT

    Thanks!

  4. #34
    Super Member PhoenixFeather's Avatar
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    Quote Originally Posted by Pieguys View Post
    Thanks!
    No problem, I got it from someone requesting from MAX's GFX shop who wanted to use that render in their sig.
    BTW Nice clan, it looks very good (if you know what I mean).

    Just a heads up, I'm gonna go on vacation today.
    A few modifications I made were putting mortars and an air defence in the 5 compartment core while outting wizard towers in the outer compartments.

    EDIT: I'm not updating it yet because idk if the base will work better or not. A tiny modification I did might ruin how the base makes giants go around the base but not the cores.
    Last edited by PhoenixFeather; June 2nd, 2014 at 07:44 PM.

  5. #35
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    A optimized farmer set up can easily protect mines and still have rock solid storage protection. Its just not a efficient design for its purpose. Very vulnerable to both air & giant attacks, and a strong Barch attack could easily 2 star it. Its your first try though, id go back to the drawing board.
    Last edited by DeamonPoop; June 2nd, 2014 at 07:52 PM.

  6. #36
    Centennial Club 1Platinum's Avatar
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    The only counter I can see to this is deploying one giant for traps then the rest of them.
    http://i316.photobucket.com/albums/mm352/745150R/Clash%20of%20Clans/PLATIN_zpsf7b037af.jpg
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  7. #37
    Super Member PhoenixFeather's Avatar
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    Quote Originally Posted by 1Platinum View Post
    The only counter I can see to this is deploying one giant for traps then the rest of them.
    That isn't a problem at all because I left one cannon outside (on each side except one) so giants couldn't test traps.
    BTW Giants get funneled in a circle and don't get into the core. Instead they pop each and every trap till they die.

  8. #38
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    Quote Originally Posted by PhoenixFeather View Post
    That isn't a problem at all because I left one cannon outside (on each side except one) so giants couldn't test traps.
    BTW Giants get funneled in a circle and don't get into the core. Instead they pop each and every trap till they die.

    i find that hard to believe, 8 wb and giant/arch/barb on the bottom right corner and i get all your storage, using 1 heal spell. Clear out the garbage outside with some arch/barb(or minion), send in giants, send in WB, heal, send in rest arch, youre done. We wont even talk about a loon/minion attack.
    Last edited by DeamonPoop; June 2nd, 2014 at 08:20 PM.

  9. #39
    Super Member PhoenixFeather's Avatar
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    Don't worry man, there'll be a big update coming soon!

  10. #40
    Super Member PhoenixFeather's Avatar
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    The new version is out! It hasn't been tested a lot tho

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