Hello, it'd be cool if you can build something like A TEMPLE, that simply prevents any magical spells being cast among its radius. Available same TC level as the Spell Pool, TC level 5 I think, but requires the Spell Pool first. Hey can't learn to prevent magic if you haven't learned magic!
The Temple does nothing to fight units, just a spiritual looking building that sits there and... looks nice. However, as long as its standing, maybe take up a 2x2 or 3x3 block, w a defensive radius of 3x for Level 1-3. So attacking player must first destroy Temple before casting any magic in its radius. Magic can still be cast outside of its radius, so player holding temple is not completely protected, making him choose what's more important to protect.
As first 3 levels are same radius, ea level increases its Hitpoints, giving longer protection against magic.
Levels 4-6 have a radius of 4x tiles, ea increasing HItpoints still...
Levels 7-9 are 5x radius increasing HP ea,
L10 covers whole map.



