Barch is 90% base selection. If you expect to barch up to masters with 200 camp space and level 5 troops, you need to be much more patient about base selection, and only raid bases with lots of outside buildings. Next, you should not use 50/50 barbs and archers for a trophy push barch composition. I suggest using 80 barbs, 120 archers. The reason to use more barbarians than archers is because the barbarians are used for taking a couple hits from point defenses while the archers, the main damage dealers, take out the buildings. Also, I suggest using 3 lightning spells, and using 2 on a mortar and 1 on either cc troops or saving it incase you are at 49% and need to take out 1 more building. The two best parts to barch are its fast training time and low cost.
I will not go over hog riders since yours are only level 1 even though this is definitely the best trophy push strategy for a town hall 8.
Balloonion is an excellent strategy for a town hall 8. It is imperative that the balloons are level 5 and the minions at least level 3. In my honest opinion, Balloonion is a safer strategy than barch because you don't have to deal with mortars, cannons, ground only xbows, and ground only cc troops. However, this strategy has longer training time and higher cost.
Mass dragons is another great strategy for town hall 8. This is the strategy with the smallest risk of losing raids for a town hall 8. However, it is by far the most expensive on elixir, and it has the longest training time.
I suggest that you go to youtube and watch some videos of town hall 8s that made it to masters league. AND UPGRADE YOUR HOGS!
Last edited by Furgle; May 22nd, 2014 at 09:33 PM.