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Thread: Best BArch army composition (regarding amount of barbs/archers)?

  1. #1
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    Best BArch army composition (regarding amount of barbs/archers)?

    So, got a question about the army composition BArch.

    I have got 200 army capacity, and am currently using the following setup...

    - 60 barbs
    - 120 archers
    - 10 wallbreakers

    However, this doesn't always work, and I was wondering if there's a better setup for BArch, like using 90 barbs, 90 archers, and 10 wallbreakers etc.

    Is it better to use to use more archers than barbs, or should the amount of them "almost" be the same (90/90/10)?

    What would you say?

    P.S: I don't know how to post a poll... I see the option to click for adding a poll, and how many options you want to have, but where can I enter those options?
    Last edited by Janniboy0312; May 20th, 2014 at 08:34 AM.

  2. #2
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    I just train 2 barracks of each and it works out

  3. #3
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    Quote Originally Posted by minimitch View Post
    I just train 2 barracks of each and it works out
    So you'd say that 90/90/10 works better?

    Considering that I always wanna have a few wallbreakers to break through the first layer of walls, either for more collectors or a few storages.

  4. #4
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    First barrack : 5 wbs and rest barbs
    Second barrack : barbs
    Third and fourth barrack : archers

    This works for me. But now I am not using Barch because I find lv6 giants powerful and lower training time than archers.
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  5. #5
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    Quote Originally Posted by chachabomber View Post
    First barrack : 5 wbs and rest barbs
    Second barrack : barbs
    Third and fourth barrack : archers

    This works for me. But now I am not using Barch because I find lv6 giants powerful and lower training time than archers.
    Well, I'm just TH7 :P

    But thanks for the suggestion, I might try it with less wallbreakers than I currently have, 'cause I don't always use all of 'em.

  6. #6
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    i usually do:
    6wbs
    50 barbs
    138 archers

    i do this since some abandoned bases have mines and collectors behind one layer of walls that archers can reach. thats why i significantly reduce barbs and add extra archers.
    since i have a lot of archers, i can also reduce the need for wallbreakers and reduce the overall cook time for the army.

    if i find a base with mines and collectors outside of walls, one line of barbs to tank and two lines of archers behind is usually enough to take out a side of a base.
    with this composition, it usually takes 10-12 minutes after a raid for the next army to be ready.

  7. #7
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    I use 5 wbs, 90 barbs, 100 archers... best way for me as that way yo always have enough barbs to keep taking the hits and enough archers to keep delivering the hits
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  8. #8
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    I've never bothered with wb's myself - I do 3 barracks of archers and 1 of barbs. 3 lightning spells and a CC of wizards/archers for that extra 1% every now and then.

  9. #9
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    Yeah, but what I'm concerned about is that there have been a lot less collectors raids for me since quite a while, and I sometimes have to break through the outer walls to get to some full storages.

    And that's kinda' the same composition I'm using at the moment... but thanks
    Might continue using the current one after all. I'll see what works best for me.

  10. #10
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    Quote Originally Posted by kieron View Post
    I use 5 wbs, 90 barbs, 100 archers... best way for me as that way yo always have enough barbs to keep taking the hits and enough archers to keep delivering the hits
    Haha that's what it's all about, barbs as mini-tanks instead of giants that need more elixir to maken and take two minutes each.

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