
Originally Posted by
KMRS
Hello, i had this idea when i was bored upgradeing my Mines and Collectors, but when i got them maxed out, after a while i realized that i was not getting much loot so now im here writeing this thread about level 12 Mines and Collectors.
why: to fix the loot shortage problem (hopefully)
COST: 300,000 gold / elixir
Level 12: Currency applies for both Gold and Elixir
Capacity: 175,000 G and E
Production Rate: 5000 res/ph (resources per hour)
Health: 850
When?: Th 10 or Th 9 (sorry th's below)
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Please concider voting Yes for this! Whose with me!
post some design prototypes if you want