I hadn't found loot in a month, then the maintenance break happened and all I'm finding are 250-350k inactives for the last couple days. Don't get me wrong, I'm not complaining (honestly I'm farming as much as I possibly can right now), but I think the problem most people have with this game is that we have to rely on inactives to make decent progression.
I couldn't upgrade a single troop to lvl 6 after hitting TH9 until this maintenance happened, now I've done lvl 6 giants and almost ready to start on archers. Plus I'm upgrading 2 mortars to level 7 and 2 wizard towers to level 7.
So after 4 weeks of no loot, I've almost gotten 14 million elixir and 16-17 million gold in what 3-4 days? Shouldn't be that way, the average loot should be better.
I don't see why they don't just leave inactives in the loot pool (don't push them back where we never see them, but they don't have to be at the front either) that way we have at least a shot at finding them on the bad days sometimes. Just a few good raids make up for a ton of bad ones, at least mentally.
I have to admit, during those 4 weeks of terrible loot (I'm talking finding less than 50k and losing elixir each day) I thought about quitting multiple times. But I kept asking for help on the forums and trying different ranges, but it just didn't matter because the inactives are what make up the majority of the loot in the game.
That's just a fact, if SC doesn't want inactives to be the main source of resources, they need to adjust accordingly and make the game playable for everyone. Not easy, but playable.
Anyone following that big "no loot" thread we had going should remember my username. I went from 4 weeks of no loot to this kind of loot throughout the entire weekend after the maintenance break:
