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Thread: Throwback to old loot system (pictures)

  1. #81
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    Quote Originally Posted by Sandalhat View Post
    Some people just want to whine.

    I don't see the point in debating with someone who doesn't even know the content of the December Loot Change.

    Nevermind him, as long as i'm raking in 300k gold per raid i'm fine with it.
    I can read, I know exactly what it SAYS. I'm just not naive enough to think that's all they did. It's ibviius they made other changes or tons if people wouldn't be seeing bad loot.

    Logic, how does it work?

    You understand that you have zero come back to that, right ? At least no viable one. Unless you can break logic laws.

  2. #82
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    Quote Originally Posted by Sandalhat View Post
    Hmm it's scary because it might be true.
    More like you're SC shills. Why would I spend hundreds on this game if I was from a rival.

    It's obvious from the fact that everytime a new person comes to the forum to talk about bad loot that you guys are the first ones in the thread denying that you're the SC shills. Not me.

    It's odd that are ALWAYS here too. Always. I'm one once or twice a day at night. Sometimes I even is a day or two. Looking at you post history's, you guys are always here.

    No person in thier right mind would think I'm a shill over you guys.

  3. #83
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    Quote Originally Posted by Postsonpercocet View Post
    What are you two talking about? There are pictures that PROVE it. You guys try to wiggle out of the evidence, as always, by trying to cite TH lvl or trophy lvl. Newsflash. It was that good at almost every lvl back then.

    And what about the hordes if people that recognize and complain about the loot? They outnumber the deniers by many many times.

    The proof us undeniable and been shown to you plenty of times. Look at the most recent update for crying out loud when the loot was back. And then the sorting code moved all if the big loot/ inactives after a couple of hours.

    The only people here continually trying to tell others they are wrong, offering advice that does not make senses or is just plain wrong, and insist they are right despite piles if evidence are the few, the blind, the deniers.
    There are no hordes of people complaining about loot. Just you necro-ing and bumping outdated threads that were created due to a 2 hour loot stint that probably improved shortly after (hence why even the OP of the threads had stopped posting).

    The only consistency in loot complaint threads is you and your conspiracy theories.

    Players have already told you what was the loot cap for TH10 under the old loot system, and compared with the current increased cap, yet you go on and on saying TH10s were having an awesome time farming under the old loot system.

  4. #84
    Forum Master daz258's Avatar
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    This thread is depressing.

    RIP the days of TH6 & TH7 making an absolute killing.
    Former Clasher
    Hay Day Farmer Lv 79, Town 23
    Of Chill Reputations - A different way to farm

  5. #85
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    Quote Originally Posted by Cedar2 View Post
    Was browsing through my old clash pictures and I came across these.....


    Thought you might enjoy! Please post your pictures also!
    Those are fake resources. We can till, there is no loot in mines or pumps or storages.

  6. #86
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    I remember those days. I was about a month away from town hall 9 when the loot system changed. I got in at the right time. The old AND the new system helped me.

    Man, being town hall 7 attacking town hall 9 and 10s was the best.

  7. #87
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    Quote Originally Posted by Abdullah1970 View Post
    Those are fake resources. We can till, there is no loot in mines or pumps or storages.
    He had level three troops, so he was probably a town hall 6. I can assure you that a town hall 6 attacking a town hall 9 got you all kinds of dough.

  8. #88
    Centennial Club AxiosRex's Avatar
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    I don't think it is fully and necessarily the new loot system's fault.

    My problem is that dead bases are harder to find. It's not that I can't find or attack live bases, but it's that live bases are poor. (Loot < 200k).

    Its not fun searching for > 10 minutes, spending more than 50k just to find a 200k base.

    It is like this in most ranges. Some times are good, but most are dry. Before you could find consistent loot.

  9. #89
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    Quote Originally Posted by Goodguy View Post
    Quite misleading for anyone who hasn't experienced the old loot system.

    In the old system, next to the loot penalty, there was also a loot bonus. Attacking much higher TH can get you amazing loot. Back in the days TH7 and 8 were the sweet spots.

    However, th9 and 10 loot were utterly ♥♥♥♥. For them, only the loot penalty applies. Collector raids are the same as they are now. The only difference is that loot in storages is capped at 200k instead of the 400k now. So you had to take down all 4 storages for a measly 200k! Can u even imagine...

    Since the loot system change, this has been raised to 400k. Yes, it takes a bit more gold for storages to hold 400k. But at least it's there now.

    edit: I know a lot of people disagree with me and think the loot is fine. But NONE of them is even close to maxing th9 walls. And that was an attainable goal in a decent amount of time before late last year.

    So if you're a high TH and collector raider, nothing much changed. However, if you're raiding storages, you can profit twice as much now! The ones who saw a drop by the changes were th7 and 8 attacking th10. But then again, they didn't stand much of a chance in e first place.
    While you are correct about th10 being the same, you are wrong about th9. Just go to Sharp's thread on how to max th9 fastest and see farm gold with his hogs/heroes/healers and you will see the loot for th9 pre update was a gazillion times better than it is now. Every video you see (not just from Sharp but all of them on youtube) has massive amounts of loot that is relatively easy to get.

    TH10 has always been a problem. But the new loot system (or simply the removal of inactives) also screwed th9. It is virtually impossible now to max walls at th9 because the game has moved to a storage raid game, which means there is no way you can farm enough per hour to farm the 1 billion gold you need.

    The whole game economy needs a complete overhaul. It's totally broken right now since active players use way more gold than they can produce they have to take it from an inactive. Which means the economy relies almost exclusively on inactives, but they hide the inactives in the MM system.

    If they want the game truly to be an active player versus active player (which I'm 100% in favor of) then they need to figure out a way to make it worth players while to use hour long cook time armies.
    Last edited by Smalls; May 20th, 2014 at 03:54 PM.

  10. #90
    Forum All-Star NioTheDreamer's Avatar
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    Quote Originally Posted by Smalls View Post
    While you are correct about th10 being the same, you are wrong about th9. Just go to Sharp's thread on how to max th9 fastest and see farm gold with his hogs/heroes/healers and you will see the loot for th9 pre update was a gazillion times better than it is now. Every video you see (not just from Sharp but all of them on youtube) has massive amounts of loot that is relatively easy to get.

    TH10 has always been a problem. But the new loot system (or simply the removal of inactives) also screwed th9. It is virtually impossible now to max walls at th9 because the game has moved to a storage raid game, which means there is no way you can farm enough per hour to farm the 1 billion gold you need.

    The whole game economy needs a complete overhaul. It's totally broken right now since active players use way more gold than they can produce they have to take it from an inactive. Which means the economy relies almost exclusively on inactives, but they hide the inactives in the MM system.

    If they want the game truly to be an active player versus active player (which I'm 100% in favor of) then they need to figure out a way to make it worth players while to use hour long cook time armies.
    People blame the new loot system for an issue that predates it.

    I was a Th9 before the loot change and I'd say yes, the game was much easier to farm pre-update but not for the right reasons. Loot was so horrid at Th10 that people just remained in Th9 indefinitely. The result was plenty of pickin's for Th9 players with little retribution. If you look around now, the number of Th10 exploded since the loot change and addition of discos.

    Right before the loot change I was hardly ever raided as a Th9 because to do so successfully was expensive, more expensive than it was worth. I was also locked in a permanent cycle of Barch raiding because any other composition were too expensive to make profits on, so my only option was collector raiding (and skilled raids for 2 storages, profits mainly from the cost effectiveness of the comp).

    Then the loot change hit and it was now worth your while to destroy a Th9 for huge profits. Hogs exploded in use but to be fair loons and giant/healers were also now much more cost effective than they had been. But to top it all off they added disco infernos a month later, this made farming another Th10 nearly impossible (for storages).

    So Th9 players, who were not used to being hit hard, got a huge influx of high level raids. Suddenly everything was throw off kilter

    But the fact loot was bad existed before all of this. Th7 players had a huge advantage in the old system do to loot bonuses. Th8 was also not so profitable to crush.


    So the system changed, but overall the loot problem is just a different flavor

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