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Thread: New Hero and Troop ideas!

  1. #1
    Fresh Spawn
    Join Date
    Jan 2013
    Posts
    1

    New Hero and Troop ideas!

    Hello! This is my first post on the forums!

    Hero suggestions
    1: Goblin Prince/Chief - He should be as fast as a normal goblin, as much health as the Archer Queen and do double damage to resource harvesters and resource storages.

    2: Dragon Knight - He/She should be depicted as an armored figure riding a Dragon that is a little bigger than the usual Dragon. His/Her stats at level 1 should be approximately 10-20% better than a normal Dragon's stats.

    Troop suggestions
    1: Looter: A flying unit that is essentially a flying goblin, should do double damage to resource buildings. Should move at about 70% the speed of a goblin.

    2: Demon: A rage unit, similar to the healer. The Demon will rage any units within a 3 tile range of him. On defense, defensive buildings' fire rate and damage should be increased also.

    3: Frost Sorceror: This troop will target defensive buildings, but instead of doing damage, this troop will slow their fire speed. I feel the slow effect should be around a third of the fire speed of the building.

    Thank you for reading, if there is anything you might want to ask about the thread or any more suggestions, please make a comment below.

  2. #2
    Trainee Eddyboy12's Avatar
    Join Date
    Sep 2015
    Posts
    15
    i dont really see why a goblin chief/prince would be good. I mean a hero that targets resource buildings? The dragon knight is good. Once again i dont see why we need a flying resource attacker. demon is good though maybe doesnt affect defences when defending, rather only other cc troops. and maybe frost sorceror could do a bit of damage but not much.

  3. #3
    Trainee
    Join Date
    Sep 2015
    Posts
    35
    That heroes are not good idea.
    1) looters- minions are too good dont need looters
    2) demon -similar idea like volkano mage (spelling mistake )
    3) F.S. - liked this idea..

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