View Poll Results: Would this idea be good and worth a pretty expensive uprade to a lvl 6 spell factory?

Voters
5. You may not vote on this poll
  • Yes! I love the idea and would definitely pay for it!

    4 80.00%
  • It's a pretty good idea, but it might not be worth a really expensive upgrade.

    1 20.00%
  • No. I would not pay for this upgrade, it's a bad idea.

    0 0%
Results 1 to 3 of 3

Thread: New Spell Idea - Invisibility Spell

  1. #1
    Fresh Spawn
    Join Date
    May 2014
    Posts
    3

    Thumbs Up New Spell Idea - Invisibility Spell

    Name of Spell - Invisibility
    Cost to train - 40000 elixir
    Time to train - 1 hour
    Target - your troops
    Effect type - turns your troops invisible to defenses
    Description - cast over your troops to turn them invisible to defenses, maybe not necessarily to the player though. a cool shimmery artwork over your troops would be really awesome.
    Effect time - 5 seconds
    Level 1-6 - each additional level increases time by 1 second
    Lab level required - level 8
    Last edited by beerynick25; May 17th, 2014 at 09:50 PM.

  2. #2
    New Guy
    Join Date
    May 2014
    Posts
    46
    I like the idea, the spell is powerful yet its stats are quite balanced. However, hasn't an healing spell quite a similar effect? This spell would only be useful for goblins, archers and wall-breakers. With giants or other troops, an healing spell is cheaper and last longer. Maybe you should decrease the price. Or make it very different, it could last a full minute but only have a 2-tiles radius.

  3. #3
    Trainee
    Join Date
    Apr 2014
    Posts
    34

    Nice

    I want an invisible p.e.k.k.a. Make it real

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