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Thread: Dark Necromancer Hero Idea

  1. #1
    Trainee
    Join Date
    May 2014
    Posts
    27

    Dark Necromancer Hero Idea

    Pretty straight forward.
    A hero like the others with a base to stand on but instead a cauldron of bubling dark elixer.

    Has the same range as the archer queen.

    His main attack would be to hurl an arching ball of boiling dark elixer that when hits does splash damage to targets around the area of impact but causes a damage over time effect on the main target that he was attacking.

    For example. If he was attacking a wall with 1000 health and say the initial impact was 40 damage with another 40 over 5 seconds. If he attacks again he hits the same taget.. again doing splash and stacking the DOT on the target. So initial hit would be 40 plus 40dot (8 a second) second attack would be another 40 and the 40 dot bringing it to 16 a second. And it could only stack 4 times cause when the 5th hit the 1st would be worn off making it a maximum of 32 damage a second .

    That was just a basic idea of a fresh ability we have not seen in clash yet... but I think that this hero could be very good and balanced in high end game play.

    At level 5 he summons witches.. how many would be up to supercell. I was thinking 2 at level 5. And 6 at level 40.. but thats just my thoughts.. witches are not all that powerful unless in larger groups of witches.

  2. #2
    Trainee
    Join Date
    May 2014
    Posts
    27
    Also this would be a level 10 town hall requirement

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